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[BUG] PartBeamFormer crashes. #46

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KasumiNova opened this issue Feb 1, 2024 · 4 comments
Open

[BUG] PartBeamFormer crashes. #46

KasumiNova opened this issue Feb 1, 2024 · 4 comments
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bug Something isn't working help wanted Extra attention is needed question Further information is requested

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@KasumiNova
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Can't quite reproduce it, can only assume it's an occasional problem, but it's causing my saves to not work properly.
Using the latest NAE2.

图片

@NotMyWing NotMyWing added the bug Something isn't working label Feb 2, 2024
@NotMyWing
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The log suggests that listenerLinkedList is null, which should never be the case since the code is unreachable if there's no connection to begin with. Please post the entire log if possible.

var iterator = this.listenerLinkedList.long2ObjectEntrySet().fastIterator();

@NotMyWing NotMyWing added the question Further information is requested label Feb 2, 2024
@KasumiNova
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https://mclo.gs/KU0CmJC
Not sure if any of this will be useful in solving the problem, but this is the only log.

@NotMyWing
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Right, no anomalies in the log. I'll implement an extra safeguard, but in all honesty this should never have happened in the first place.

@Bili1Gd
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Bili1Gd commented Feb 12, 2024

pause game when you change dimensions and enter game can prevent it maybe

@NotMyWing NotMyWing added the help wanted Extra attention is needed label May 1, 2024
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