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Make an advanced blocking card for interfaces which allows another interface block items/fluids based on the content in the system rather than that in the interface. Or just add a card that can make interface expose all content in the system, rather than only do it to a storage bus.
Reasons why it should be considered
Blocking mode in AE2 always has the problem of not working when using that in a multi-inport case. By enabling this can strongly simplify the automation like Assembling Line in GTCEu and the Combination Crafting in Draconic Evolution.
Pae2 has this feature already built into it. Unfortunately it only works when the receiving interface is a regular interface not a dual interface so It doesn't work for ae2fc. This is an ae2fc issue not a pae2 issue.
Describe the feature
Make an advanced blocking card for interfaces which allows another interface block items/fluids based on the content in the system rather than that in the interface. Or just add a card that can make interface expose all content in the system, rather than only do it to a storage bus.
Reasons why it should be considered
Blocking mode in AE2 always has the problem of not working when using that in a multi-inport case. By enabling this can strongly simplify the automation like Assembling Line in GTCEu and the Combination Crafting in Draconic Evolution.
Additional Context
I posted in Glodblock's AE2-FluidCraft Rework.
AE2-UEL/AE2FluidCraft-Rework#116
The feature in GTNH:
GTNewHorizons#308
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