- Fix waveform not properly scaling when resizing
- Added experimental HTML5 support
- 32bit audio now assumes it's stored as in Float32 format
- This is temporary until a proper way to differentiate the two is found. See #9
- Samples are now normalized in the range (-1, 1) instead of (0, 1)
- This is an internal change and should have no effect on anything public.
- Added support for 24bit audio
- Fix crashing when using mono sounds.
- Bugfixes
- Initial release