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crash on tunnel #74

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dnqbob opened this issue Oct 19, 2024 · 0 comments
Open

crash on tunnel #74

dnqbob opened this issue Oct 19, 2024 · 0 comments
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dnqbob commented Oct 19, 2024

[2024-10-19T09:02:15] Game started
Exception of type System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
at OpenRA.Mods.AS.Traits.SharedCargoManager.Clear(AttackInfo e) in D:\work\Projects\Github\shattered-paradise-sdk-mirror\engine\OpenRA.Mods.AS\Traits\Player\SharedCargoManager.cs:line 51
at OpenRA.Mods.AS.Traits.SharedCargo.OpenRA.Mods.Common.Traits.INotifyKilled.Killed(Actor self, AttackInfo e) in D:\work\Projects\Github\shattered-paradise-sdk-mirror\engine\OpenRA.Mods.AS\Traits\SharedCargo.cs:line 340
at OpenRA.Mods.Common.Traits.Health.InflictDamage(Actor self, Actor attacker, Damage damage, Boolean ignoreModifiers) in D:\work\Projects\Github\shattered-paradise-sdk-mirror\engine\OpenRA.Mods.Common\Traits\Health.cs:line 221
at OpenRA.Mods.SP.Warheads.SpreadDamageWithConditionWarhead.InflictDamage(Actor victim, Actor firedBy, HitShape shape, WarheadArgs args) in D:\work\Projects\Github\shattered-paradise-sdk-mirror\OpenRA.Mods.Sp\Warheads\SpreadDamageWithConditionWarhead.cs:line 47
at OpenRA.Mods.Common.Warheads.SpreadDamageWarhead.DoImpact(WPos pos, Actor firedBy, WarheadArgs args) in D:\work\Projects\Github\shattered-paradise-sdk-mirror\engine\OpenRA.Mods.Common\Warheads\SpreadDamageWarhead.cs:line 147
at OpenRA.Mods.Common.Warheads.DamageWarhead.DoImpact(Target& target, WarheadArgs args) in D:\work\Projects\Github\shattered-paradise-sdk-mirror\engine\OpenRA.Mods.Common\Warheads\DamageWarhead.cs:line 70
at OpenRA.GameRules.WeaponInfo.Impact(Target& target, WarheadArgs args) in D:\work\Projects\Github\shattered-paradise-sdk-mirror\engine\OpenRA.Game\GameRules\WeaponInfo.cs:line 262
at OpenRA.Mods.Common.Projectiles.InstantHit.Tick(World world) in D:\work\Projects\Github\shattered-paradise-sdk-mirror\engine\OpenRA.Mods.Common\Projectiles\InstantHit.cs:line 89
at OpenRA.WorldUtils.DoTimed[T](IEnumerable1 e, Action1 a, String text) in D:\work\Projects\Github\shattered-paradise-sdk-mirror\engine\OpenRA.Game\WorldUtils.cs:line 106
at OpenRA.World.Tick() in D:\work\Projects\Github\shattered-paradise-sdk-mirror\engine\OpenRA.Game\World.cs:line 460
at OpenRA.Game.InnerLogicTick(OrderManager orderManager) in D:\work\Projects\Github\shattered-paradise-sdk-mirror\engine\OpenRA.Game\Game.cs:line 651
at OpenRA.Game.LogicTick() in D:\work\Projects\Github\shattered-paradise-sdk-mirror\engine\OpenRA.Game\Game.cs:line 666
at OpenRA.Game.Loop() in D:\work\Projects\Github\shattered-paradise-sdk-mirror\engine\OpenRA.Game\Game.cs:line 835
at OpenRA.Game.Run() in D:\work\Projects\Github\shattered-paradise-sdk-mirror\engine\OpenRA.Game\Game.cs:line 888
at OpenRA.Game.InitializeAndRun(String[] args) in D:\work\Projects\Github\shattered-paradise-sdk-mirror\engine\OpenRA.Game\Game.cs:line 313
at OpenRA.Launcher.Program.Main(String[] args) in D:\work\Projects\Github\shattered-paradise-sdk-mirror\engine\OpenRA.Launcher\Program.cs:line 46

terminate called without an active exception

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