From d4fb4573fa80955da173d30a9a157022e53a6dbb Mon Sep 17 00:00:00 2001 From: dnqbob Date: Wed, 6 Nov 2024 00:05:35 +0800 Subject: [PATCH] coloss teleport effect add --- mods/sp/sequences/scrseq.yaml | 8 ++++++++ mods/sp/weapons/scrweapons.yaml | 17 +++++++++++++++++ 2 files changed, 25 insertions(+) diff --git a/mods/sp/sequences/scrseq.yaml b/mods/sp/sequences/scrseq.yaml index a879ed0d8..afefe0146 100644 --- a/mods/sp/sequences/scrseq.yaml +++ b/mods/sp/sequences/scrseq.yaml @@ -414,6 +414,14 @@ colossi: Start: 154 Length: 9 AlphaFade: true + IgnoreWorldTint: true + Offset: 0, -9, 10 + phantom-skill: + Start: 154 + Length: 20 + AlphaFade: true + Offset: 0, -9, 10 + ZOffset: 1 icon: Filename: colossiicon.shp webguy: diff --git a/mods/sp/weapons/scrweapons.yaml b/mods/sp/weapons/scrweapons.yaml index 63b6657e5..2a32987f6 100644 --- a/mods/sp/weapons/scrweapons.yaml +++ b/mods/sp/weapons/scrweapons.yaml @@ -1246,6 +1246,21 @@ ColoussTeleFrom: ImpactActors: false ValidTargets: Ground, Water, Air AirThreshold: 8c0 + Warhead@1Eff: CreateEffect + Explosions: scrinpulse3 + ExplosionPalette: jascgreenalpha + ImpactSounds: instantrift.wav + ImpactActors: false + ValidTargets: Vehicle, Building, Infantry, Ground, Water, Air + AirThreshold: 8c0 + Warhead@2Eff: CreateEffect + ImpactActors: false + Image: colossi + Explosions: phantom-skill + ExplosionPalette: playerscrin + UsePlayerPalette: true + ValidTargets: Vehicle, Building, Infantry, Ground, Water, Air + AirThreshold: 8c0 ColoussTeleportTrace: ValidTargets: Ground, Water, Air @@ -1269,6 +1284,8 @@ ColoussTeleToBlue: ColoussTeleFromBlue: Inherits: ColoussTeleFrom + Warhead@1Eff: CreateEffect + ExplosionPalette: jascbluealpha Warhead@flyback: BackFireShrapnel Weapon: ColoussTeleportTraceBlue