From 917850dd31c22c52d44e9dd1a38804409fb9f68f Mon Sep 17 00:00:00 2001 From: Mustafa Alperen Seki Date: Sat, 9 Nov 2024 21:37:55 +0300 Subject: [PATCH] Balance changes. --- mods/sp/rules/aircraft.yaml | 6 +++--- mods/sp/rules/infantry.yaml | 3 ++- mods/sp/rules/support.yaml | 2 +- mods/sp/rules/vehicles.yaml | 10 +++++----- mods/sp/weapons/cabweapons.yaml | 2 -- mods/sp/weapons/scrweapons.yaml | 10 +--------- 6 files changed, 12 insertions(+), 21 deletions(-) diff --git a/mods/sp/rules/aircraft.yaml b/mods/sp/rules/aircraft.yaml index 12138be4c..43bda2bbb 100644 --- a/mods/sp/rules/aircraft.yaml +++ b/mods/sp/rules/aircraft.yaml @@ -1612,7 +1612,7 @@ WASP: Inherits@SHADOW: ^AircraftShadow Inherits@VISION: ^12CellVisionAir Valued: - Cost: 1400 + Cost: 1500 Tooltip: Name: wasp-name UpdatesPlayerStatistics: @@ -1628,12 +1628,12 @@ WASP: Bounds: 903,1280, 0, -612 Aircraft: TurnSpeed: 28 - Speed: 180 + Speed: 195 Repulsable: true MoveIntoShroud: true -Rearmable: Health: - HP: 21000 + HP: 25000 Voiced: VoiceSet: CabalAirDrone Volume: 1.25 diff --git a/mods/sp/rules/infantry.yaml b/mods/sp/rules/infantry.yaml index 9feabd3be..91efa1937 100644 --- a/mods/sp/rules/infantry.yaml +++ b/mods/sp/rules/infantry.yaml @@ -2043,7 +2043,7 @@ COLOSSI: ActorStatValues: Damage: 200 -MASTERMIND: +MASTERMIND: #Mastermind Inherits: ^ScrinSoldier Inherits@AUTOTARGET: ^AutoTargetAllAssaultMoveWithBerserkable Inherits@COMMANDO: ^CommandoIcon @@ -2156,6 +2156,7 @@ MASTERMIND: -ExternalCondition@ZealousBuff: -WithIdleOverlayOnGround@ZealousBuff: ActorStatValues: + ReloadDelay: 100 Stats: Armor, Sight, Speed, MindControl, ReloadDelay, MinRange, None, MaxRange CABSENTRY: diff --git a/mods/sp/rules/support.yaml b/mods/sp/rules/support.yaml index bee37129a..8a94eee4c 100644 --- a/mods/sp/rules/support.yaml +++ b/mods/sp/rules/support.yaml @@ -784,7 +784,7 @@ SCRNEEDLER: VoiceSet: IchorWasteTurretVoice Volume: 0.5 ActorStatValues: - Damage: 40 + Damage: 50 SCRDRONE: Inherits: ^Defence diff --git a/mods/sp/rules/vehicles.yaml b/mods/sp/rules/vehicles.yaml index df8d529d8..d1ce9b0a9 100644 --- a/mods/sp/rules/vehicles.yaml +++ b/mods/sp/rules/vehicles.yaml @@ -425,7 +425,7 @@ JUG: ActorStatValues: Damage: 120 -SONIC: +SONIC: #Disruptor Inherits: ^Tank Inherits@AUTOTARGET: ^AutoTargetGroundAssaultMove Inherits@EXPERIENCE: ^GainsExperience @@ -764,7 +764,7 @@ NODMCV: Carryable: LocalOffset: 0,0,763 -BGGY: +BGGY: #Raider Buggy Inherits: ^CombatVehicle Inherits@AUTOTARGET: ^AutoTargetAllAssaultMove Inherits@BLUEFLAME: ^AffectedByPurifyingFlame @@ -799,7 +799,7 @@ BGGY: Offset: -250,0,400 TurnSpeed: 32 Health: - HP: 17500 + HP: 15000 Armor: Type: Light WithMuzzleOverlay: @@ -3621,10 +3621,10 @@ SCRGLYDER2: BuildPaletteOrder: 22 Description: glider-desc Prerequisites: ~scrweap, ~techlevel.2 - BuildDuration: 500 + BuildDuration: 625 BuildDurationModifier: 100 Valued: - Cost: 800 + Cost: 900 GrantConditionOnPrerequisite@enable-upgrade: Condition: enable-upgrade Prerequisites: global-upgrades diff --git a/mods/sp/weapons/cabweapons.yaml b/mods/sp/weapons/cabweapons.yaml index fce288f0a..1c1050cad 100644 --- a/mods/sp/weapons/cabweapons.yaml +++ b/mods/sp/weapons/cabweapons.yaml @@ -54,8 +54,6 @@ LimpetMissile: Warhead@1Dam: SpreadDamage Spread: 0c181 Damage: 15000 - Versus: - Infantry: 100 ValidTargets: Ground, Water InvalidTargets: Building, Wall DamageTypes: Prone70Percent, TriggerProne, ExplosionDeath diff --git a/mods/sp/weapons/scrweapons.yaml b/mods/sp/weapons/scrweapons.yaml index 2a32987f6..7787b851f 100644 --- a/mods/sp/weapons/scrweapons.yaml +++ b/mods/sp/weapons/scrweapons.yaml @@ -200,11 +200,6 @@ CorruptorAcid: Warhead@1Dam: SpreadDamage Spread: 0c384 Damage: 975 - Versus: - Infantry: 200 - Building: 75 - Defense: 25 - Heavy: 25 DamageTypes: Prone70Percent, TriggerProne, TiberiumDeath, ScrinEssenceKill NoUnintendedFriendlyFire: Actor Warhead@3Radio: CreateTintedCells @@ -918,10 +913,7 @@ WasteTurretWeapon: StartBurstReport: ScrinAcid0000.wav, ScrinAcid0001.wav, ScrinAcid0002.wav, ScrinAcid0003.wav, ScrinAcid0004.wav Warhead@1Dam: SpreadDamage Spread: 0c400 - Damage: 400 - Versus: - Infantry: 200 - Heavy: 75 + Damage: 500 DamageTypes: Prone70Percent, TriggerProne, TiberiumDeath, ScrinEssenceKill ValidTargets: Building, Structure, Infantry, Vehicle, Ground NoUnintendedFriendlyFire: Actor