diff --git a/mod.config b/mod.config index 9f11a3ba9..1bacaa888 100644 --- a/mod.config +++ b/mod.config @@ -9,7 +9,7 @@ MOD_ID="sp" # The OpenRA engine version to use for this project. -ENGINE_VERSION="27a042ff4ca63df887b6cd05157e98cccb0c1ce1" +ENGINE_VERSION="5feebda9cd8bd97788f441ad762b5b6ba9e12b17" ############################################################################## # Packaging diff --git a/mods/sp/rules/environment/world.yaml b/mods/sp/rules/environment/world.yaml index 37fee4251..63a1d2aee 100644 --- a/mods/sp/rules/environment/world.yaml +++ b/mods/sp/rules/environment/world.yaml @@ -246,20 +246,26 @@ World: UpdateDelay: 75 FadeoutDelay: 150 Darkest: 16 - Brightest: 230 + Brightest: 256 + ZOffset: -56320 + Offset: 0, 0, 0 TintedCellsLayer@BlueRadiation: Name: BlueRadiation - Color: 220099 + Color: 0000FF UpdateDelay: 75 FadeoutDelay: 150 Darkest: 16 Brightest: 256 + ZOffset: -56320 + Offset: 0, 0, 0 TintedCellsLayer@OrangeRadiation: Name: OrangeRadiation Color: EFFF00 UpdateDelay: 25 FadeoutDelay: 150 Darkest: 8 + ZOffset: -56320 + Offset: 0, 0, 0 WeaponTriggerCells@catalyst: Name: catalystLayer #ShowDebugOverlay: true diff --git a/mods/sp/weapons/campaignweapons.yaml b/mods/sp/weapons/campaignweapons.yaml index 424441089..942bca44a 100644 --- a/mods/sp/weapons/campaignweapons.yaml +++ b/mods/sp/weapons/campaignweapons.yaml @@ -321,7 +321,7 @@ TVDDFinal: AirThreshold: 8c0 Warhead@9Radio: CreateTintedCells ##used for decoration Spread: 1c0 - Level: 400 + Level: 300 Falloff: 8, 8, 5, 5, 5, 5, 5, 3, 2, 1 MaxLevel: 2000 LayerName: BlueRadiation diff --git a/mods/sp/weapons/explosionweapons.yaml b/mods/sp/weapons/explosionweapons.yaml index 9c48e350a..c7ed6d140 100644 --- a/mods/sp/weapons/explosionweapons.yaml +++ b/mods/sp/weapons/explosionweapons.yaml @@ -852,11 +852,20 @@ NuclearMissile: AirThreshold: 8c0 Warhead@8Radio: CreateTintedCells Spread: 1c0 - Level: 1500 - Falloff: 100, 100, 80, 70, 60, 50, 40, 30, 20, 10 + Level: 1000 + Falloff: 50, 45, 35, 25, 15, 10, 5, 1, 0 MaxLevel: 2000 LayerName: OrangeRadiation AirThreshold: 8c0 + Delay: 2 + Warhead@9Radio: CreateTintedCells + Spread: 0c512 + Level: 1000 + Falloff: 50, 50, 45, 45, 40, 40, 35, 30, 25, 20, 15, 10, 5, 1, 0 + MaxLevel: 2000 + LayerName: OrangeRadiation + AirThreshold: 8c0 + Delay: 25 NukeFlame: Inherits: ^FlameDamage diff --git a/mods/sp/weapons/mutweapons.yaml b/mods/sp/weapons/mutweapons.yaml index c99a601c6..a7c50bb0d 100644 --- a/mods/sp/weapons/mutweapons.yaml +++ b/mods/sp/weapons/mutweapons.yaml @@ -10,6 +10,7 @@ ExplosionGas: DamageTypes: Prone70Percent, TriggerProne, TiberiumDeath Warhead@3Radio: CreateTintedCells Level: 90 + Delay: 1 Warhead@2Eff: CreateEffect Explosions: smallacidfire ExplosionPalette: jascgreenalpha @@ -245,6 +246,7 @@ SkirmisherMortarGas: DamageTypes: Prone70Percent, TriggerProne, TiberiumDeath Warhead@3Radio: CreateTintedCells Level: 10 + Delay: 1 SeerTesla: Inherits: ^FullDamage @@ -391,6 +393,7 @@ LynxRocketGas: DamageTypes: Prone70Percent, TriggerProne, TiberiumDeath Warhead@3Radio: CreateTintedCells Level: 10 + Delay: 1 QuadFire: Inherits: ^VulcanWeapon @@ -553,6 +556,7 @@ MUTMRLSRocketGas: DamageTypes: Prone70Percent, TriggerProne, TiberiumDeath Warhead@3Radio: CreateTintedCells Level: 6 + Delay: 1 RavagerStrike: Inherits: ^FullDamage @@ -629,6 +633,7 @@ NukeFuelDrop: Warhead@3Radio: CreateTintedCells LayerName: OrangeRadiation Level: 750 + Delay: 1 GargoylACannon: Inherits: ^FullDamage @@ -863,6 +868,7 @@ FalconPunchGas: Warhead@3Radio: CreateTintedCells Level: 10 Spread: 768 + Delay: 1 Warhead@1Dam: SpreadDamage DamageTypes: Prone70Percent, TriggerProne, TiberiumDeath diff --git a/mods/sp/weapons/scrweapons.yaml b/mods/sp/weapons/scrweapons.yaml index e0b9327ee..63b6657e5 100644 --- a/mods/sp/weapons/scrweapons.yaml +++ b/mods/sp/weapons/scrweapons.yaml @@ -207,6 +207,8 @@ CorruptorAcid: Heavy: 25 DamageTypes: Prone70Percent, TriggerProne, TiberiumDeath, ScrinEssenceKill NoUnintendedFriendlyFire: Actor + Warhead@3Radio: CreateTintedCells + Delay: 1 CorruptorAcidBlue: Inherits: CorruptorAcid @@ -927,6 +929,7 @@ WasteTurretWeapon: Spread: 512 Level: 24 ValidTargets: Vehicle, Building, Infantry, Ground, Water, Air + Delay: 1 WasteTurretWeaponBlue: Inherits: WasteTurretWeapon @@ -1234,6 +1237,7 @@ ColoussTeleTo: Falloff: 100, 85, 60, 45, 30, 15 LayerName: radioactivity AirThreshold: 8c0 + Delay: 2 ColoussTeleFrom: ValidTargets: Vehicle, Infantry, Building, Ground, Water diff --git a/mods/sp/weapons/superweapons.yaml b/mods/sp/weapons/superweapons.yaml index 9ec3e2526..494325c06 100644 --- a/mods/sp/weapons/superweapons.yaml +++ b/mods/sp/weapons/superweapons.yaml @@ -558,7 +558,7 @@ ApocalypseMissileExplosion: Delay: 15 Warhead@9Radio: CreateTintedCells ##used for decoration Spread: 1c0 - Level: 1500 + Level: 1200 Falloff: 8, 8, 5, 5, 5, 5, 5, 3, 2, 1 MaxLevel: 2000 LayerName: BlueRadiation