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Notes.txt
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Notes.txt
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New Project setup:
==================
Do not modify the relative directory structure of these samples. In particular, for each
project sample, the Common folder must be obtained from it via "../../Common".
Debug libraries:
----------------
d3d11.lib;d3dx11d.lib;D3DCompiler.lib;Effects11d.lib;dxerr.lib;dxgi.lib;dxguid.lib;%(AdditionalDependencies)
Release libraries:
------------------
d3d11.lib;d3dx11.lib;D3DCompiler.lib;Effects11.lib;dxerr.lib;dxgi.lib;dxguid.lib;%(AdditionalDependencies)
C/C++ Additional Include Directories:
-------------------------------------
1) Path to DirectX Header files.
2) ../../Common (or Absolute Path to Common)
Linker Additional Library Directories:
--------------------------------------
1) Path to DirectX Library files.
2) ../../Common (or Absolute Path to Common)
FXC Call
--------
a) Debug mode: fxc /Fc /Od /Zi /T fx_5_0 /Fo "%(RelativeDir)\%(Filename).fxo" "%(FullPath)"
b) Release mode: fxc /T fx_5_0 /Fo "%(RelativeDir)\%(Filename).fxo" "%(FullPath)"
a) Debug Description: fxc compile for debug: %(FullPath)
b) Release Description: fxc compile for release: %(FullPath)
Outputs: %(RelativeDir)\%(Filename).fxo