- ✅ grass will be destroyed when enemy is attacked below it
- enemies run like walking dead, should they be smarter but not much more ?
- make collision detection runs before any movement, which leads to many BUGS
- ✅ editor mode operating area overflows
- ✅ cannon lies in a layer above grass, ani't matching the old version
- complete the rules of game, ensure it runs same as the old one
- our tank lose control when press several keys same time
- ✅ game mode canvas lies out of the center of grid
- Game Mode:
- ✅ draw construction in a single canvas, or it takes much time to update it every frame
- user cannot fire while running now
- ✅ enemies may stop to fire for a period when meet block
- Editor Mode:
- ✅ tool selected animation
- let user modify the size of map
- enemy base individuation providing count and type
- Profile Mode:
- add challenge mode, default maps
- select maps form server(user share)
- others:
- operate tank on phone via scanning a qr-code
- multiple player and more than one base
- build a game center where people could pick their partner up to play together
you may wanna give me some advice in issue ❤️