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MiSideRPC.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<AssemblyName>MiSideRPC</AssemblyName>
<Description>My first plugin</Description>
<Version>1.0.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.IL2CPP" Version="6.0.0-*" IncludeAssets="compile"/>
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*"/>
<PackageReference Include="NetDiscordRpc" Version="1.0.2"/>
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\..\SteamLibrary\steamapps\common\MiSide\BepInEx\interop\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="BepInEx.Unity.IL2CPP">
<HintPath>..\..\..\..\SteamLibrary\steamapps\common\MiSide\BepInEx\core\BepInEx.Unity.IL2CPP.dll</HintPath>
</Reference>
<Reference Include="Il2CppInterop.Runtime">
<HintPath>..\..\..\..\SteamLibrary\steamapps\common\MiSide\BepInEx\core\Il2CppInterop.Runtime.dll</HintPath>
</Reference>
<Reference Include="Il2Cppmscorlib">
<HintPath>..\..\..\..\SteamLibrary\steamapps\common\MiSide\BepInEx\interop\Il2Cppmscorlib.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\..\..\..\SteamLibrary\steamapps\common\MiSide\BepInEx\interop\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\..\..\..\SteamLibrary\steamapps\common\MiSide\BepInEx\interop\UnityEngine.CoreModule.dll</HintPath>
</Reference>
</ItemGroup>
</Project>