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Definitely a lesser priority thing, but if we can, I'd prefer to get to a point where poppy is used mainly just for the quick selection stuff so we don't need to put a ton of strain on all the player init stuff at mission start.
It'll also allow mission makers to use the Eden editor "customize loadout" option as well for further customization without having to teach people how to find all the individual loadout stuff on cScripts.
Very future project
Have loadouts apply directly to units upon placement so we can eventually remove Poppy.
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