Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

If the master-arm is not on, then do not enable weapons #233

Open
vanosten opened this issue Oct 18, 2024 · 1 comment
Open

If the master-arm is not on, then do not enable weapons #233

vanosten opened this issue Oct 18, 2024 · 1 comment
Labels

Comments

@vanosten
Copy link
Collaborator

If master arm is off, but weapons is switched to guns, then bullets can be triggered. And for Mica I/E the warning tone starts.

@vanosten vanosten added the bug label Oct 18, 2024
@vanosten vanosten changed the title I master-arm not on, then do not enable weapons If the master-arm is not on, then do not enable weapons Nov 10, 2024
@vanosten
Copy link
Collaborator Author

Also, when the master arm is actively turned off, then the active weapon should be deselected - and sounds disappear.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant