From b8592bee4463289804c502d4c785a36d1fc6846a Mon Sep 17 00:00:00 2001 From: Eduard Keilholz Date: Mon, 26 Feb 2024 15:58:14 +0100 Subject: [PATCH] Adding reverse proxy build status --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 4acce4e..8e9f4ca 100644 --- a/README.md +++ b/README.md @@ -4,6 +4,7 @@ [![Games Service](https://github.com/4DotNet/whack-a-mole-games/actions/workflows/build-container.yml/badge.svg)](https://github.com/4DotNet/whack-a-mole-games/actions/workflows/build-container.yml) [![Scores Service](https://github.com/4DotNet/whack-a-mole-scores/actions/workflows/build-container.yml/badge.svg)](https://github.com/4DotNet/whack-a-mole-scores/actions/workflows/build-container.yml) [![Realtime Service](https://github.com/4DotNet/whack-a-mole-realtime-service/actions/workflows/build-container.yml/badge.svg)](https://github.com/4DotNet/whack-a-mole-realtime-service/actions/workflows/build-container.yml) +[![Reverse Proxy](https://github.com/4DotNet/whack-a-mole-proxy/actions/workflows/build-container.yml/badge.svg)](https://github.com/4DotNet/whack-a-mole-proxy/actions/workflows/build-container.yml) This is the Whack-A-Mole game, a completely over-engineered game to demonstrate microservices, containers, Azure Container Apps, and real-time communication. This project is managed at GitHub [GitHub Project Page](https://github.com/users/nikneem/projects/3), which is a private project that you need to have granted access for.