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Which parts are covered by Nvidia license? #47
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Hi there, For each of the source files, there is a header indicating the license covering it. E.g.
The NVIDIA's proprietary license is used mainly for the rendering component. Plz check on that :) |
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The README file says:
"OpenLRM as a whole is licensed under the Apache License, Version 2.0, while certain components are covered by NVIDIA's proprietary license. Users are responsible for complying with the respective licensing terms of each component."
But doesn't say which parts in particular are covered by Nvidia license rather than the Apache 2.0 one.
Since this may have implications on the possible use of this code, I would like to know.
Where can I find this information?
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