From fe0ef2e6d23bc3dc5c9bdb61204d5af83c0482e5 Mon Sep 17 00:00:00 2001 From: MrZ_26 <1046101471@qq.com> Date: Tue, 30 Jul 2024 21:56:02 +0800 Subject: [PATCH] =?UTF-8?q?entryChrg=E4=B8=BAon=E4=B8=94=E6=B2=A1=E6=9C=89?= =?UTF-8?q?=E6=89=8B=E4=B8=AD=E5=9D=97=E6=97=B6=E6=8C=89=E7=A7=BB=E5=8A=A8?= =?UTF-8?q?=E9=94=AE=E4=B8=8D=E5=86=8D=E7=AB=8B=E5=88=BB=E5=85=85=E6=BB=A1?= =?UTF-8?q?das?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- assets/game/brikPlayer.lua | 4 ++-- assets/game/mechanicLib/brik/actions.lua | 2 +- assets/game/mechanicLib/gela/actions.lua | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/assets/game/brikPlayer.lua b/assets/game/brikPlayer.lua index 1dda48bb..a624e914 100644 --- a/assets/game/brikPlayer.lua +++ b/assets/game/brikPlayer.lua @@ -2042,8 +2042,8 @@ local baseEnv={ asp=26, -- *Auto shift period ash=26, -- *Auto Shift Halt, discharge asd when piece spawn softdropSkipAsd=true, -- *Skip asd when softdrop - entryChrg='on', -- on/off/full/cancel charge when move before spawn - wallChrg='on', -- on/off/full/cancel charge when move towards wall + entryChrg='on', -- on/off/full/break charge when move before spawn + wallChrg='on', -- on/off/full/break charge when move towards wall stopMoveWhenSpawn=false, -- Stop moving when piece spawn stopMoveWhenRotate=false, -- Stop moving when rotate stopMoveWhenHold=false, -- Stop moving when hold diff --git a/assets/game/mechanicLib/brik/actions.lua b/assets/game/mechanicLib/brik/actions.lua index 2f6a3279..8d452382 100644 --- a/assets/game/mechanicLib/brik/actions.lua +++ b/assets/game/mechanicLib/brik/actions.lua @@ -31,7 +31,7 @@ local function move(P,dir,canBuffer) end end else - if P.settings.entryChrg=='on' or P.settings.entryChrg=='full' then + if P.settings.entryChrg=='full' then P.moveCharge=P.settings.asd end if canBuffer then diff --git a/assets/game/mechanicLib/gela/actions.lua b/assets/game/mechanicLib/gela/actions.lua index ddcf866b..ba26a50f 100644 --- a/assets/game/mechanicLib/gela/actions.lua +++ b/assets/game/mechanicLib/gela/actions.lua @@ -31,7 +31,7 @@ local function move(P,dir,canBuffer) end end else - if P.settings.entryChrg=='on' or P.settings.entryChrg=='full' then + if P.settings.entryChrg=='full' then P.moveCharge=P.settings.asd end if canBuffer then