From 3b44366bd7456bd704a1cff318fa8d9c35f0c570 Mon Sep 17 00:00:00 2001 From: MrZ_26 <1046101471@qq.com> Date: Fri, 9 Aug 2024 05:57:14 +0800 Subject: [PATCH] =?UTF-8?q?interior=E6=A8=A1=E5=BC=8F=E9=83=BD=E6=94=B9?= =?UTF-8?q?=E7=94=A8=E6=97=A7=E7=9A=84=E7=A1=AC=E9=99=8D=E9=9F=B3?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- assets/game/mode/brik/interior/dig.lua | 5 ++++- assets/game/mode/brik/interior/marathon.lua | 5 ++++- assets/game/mode/brik/interior/sprint.lua | 5 ++++- assets/game/mode/brik/interior/train.lua | 5 ++++- assets/game/mode/brik/interior/tutorial/1.basic.lua | 5 ++++- assets/game/mode/brik/interior/tutorial/2.sequence.lua | 5 ++++- assets/game/mode/brik/interior/tutorial/4.stackBasic.lua | 5 ++++- assets/game/mode/brik/interior/tutorial/5.twoRotatingKey.lua | 5 ++++- 8 files changed, 32 insertions(+), 8 deletions(-) diff --git a/assets/game/mode/brik/interior/dig.lua b/assets/game/mode/brik/interior/dig.lua index 6d39101f..21e2323c 100644 --- a/assets/game/mode/brik/interior/dig.lua +++ b/assets/game/mode/brik/interior/dig.lua @@ -12,7 +12,10 @@ return { particles=false, shakeness=0, deathDelay=0, - soundEvent={countDown=mechLib.brik.misc.interior_soundEvent_countDown}, + soundEvent={ + countDown=mechLib.brik.misc.interior_soundEvent_countDown, + drop=gameSoundFunc.drop_old, + }, event={ playerInit=function(P) P.modeData.digMode='line' diff --git a/assets/game/mode/brik/interior/marathon.lua b/assets/game/mode/brik/interior/marathon.lua index c752e471..08b6afe7 100644 --- a/assets/game/mode/brik/interior/marathon.lua +++ b/assets/game/mode/brik/interior/marathon.lua @@ -15,7 +15,10 @@ return { spawnDelay=130, clearDelay=300, deathDelay=0, - soundEvent={countDown=mechLib.brik.misc.interior_soundEvent_countDown}, + soundEvent={ + countDown=mechLib.brik.misc.interior_soundEvent_countDown, + drop=gameSoundFunc.drop_old, + }, event={ playerInit=function(P) P.settings.asd=math.max(P.settings.asd,100) diff --git a/assets/game/mode/brik/interior/sprint.lua b/assets/game/mode/brik/interior/sprint.lua index cc9cde86..7f300606 100644 --- a/assets/game/mode/brik/interior/sprint.lua +++ b/assets/game/mode/brik/interior/sprint.lua @@ -12,7 +12,10 @@ return { particles=false, shakeness=0, deathDelay=0, - soundEvent={countDown=mechLib.brik.misc.interior_soundEvent_countDown}, + soundEvent={ + countDown=mechLib.brik.misc.interior_soundEvent_countDown, + drop=gameSoundFunc.drop_old, + }, event={ playerInit=function(P) P.modeData.target.line=40 diff --git a/assets/game/mode/brik/interior/train.lua b/assets/game/mode/brik/interior/train.lua index 493c8bcb..97e96bd2 100644 --- a/assets/game/mode/brik/interior/train.lua +++ b/assets/game/mode/brik/interior/train.lua @@ -15,7 +15,10 @@ return { deathDelay=0, infHold=true, -- spawnDelay=26, - soundEvent={countDown=mechLib.brik.misc.interior_soundEvent_countDown}, + soundEvent={ + countDown=mechLib.brik.misc.interior_soundEvent_countDown, + drop=gameSoundFunc.drop_old, + }, event={ -- Display ghost at not-bad places to help new players learn stacking playerInit=function(P) P.modeData.waitTime=0 diff --git a/assets/game/mode/brik/interior/tutorial/1.basic.lua b/assets/game/mode/brik/interior/tutorial/1.basic.lua index ed8a5528..6b28b537 100644 --- a/assets/game/mode/brik/interior/tutorial/1.basic.lua +++ b/assets/game/mode/brik/interior/tutorial/1.basic.lua @@ -18,7 +18,10 @@ return { nextSlot=0, holdSlot=0, seqType='none', - soundEvent={countDown=NULL}, + soundEvent={ + countDown=NULL, + drop=gameSoundFunc.drop_old, + }, event={ playerInit=function(P) P:switchAction('rotateCW',false) diff --git a/assets/game/mode/brik/interior/tutorial/2.sequence.lua b/assets/game/mode/brik/interior/tutorial/2.sequence.lua index dd1cee35..9f123bf2 100644 --- a/assets/game/mode/brik/interior/tutorial/2.sequence.lua +++ b/assets/game/mode/brik/interior/tutorial/2.sequence.lua @@ -18,7 +18,10 @@ return { nextSlot=0, holdSlot=0, seqType='none', - soundEvent={countDown=NULL}, + soundEvent={ + countDown=NULL, + drop=gameSoundFunc.drop_old, + }, event={ gameStart=function(P) P.spawnTimer=1800 diff --git a/assets/game/mode/brik/interior/tutorial/4.stackBasic.lua b/assets/game/mode/brik/interior/tutorial/4.stackBasic.lua index 83be8faf..da5fe195 100644 --- a/assets/game/mode/brik/interior/tutorial/4.stackBasic.lua +++ b/assets/game/mode/brik/interior/tutorial/4.stackBasic.lua @@ -42,7 +42,10 @@ return { nextSlot=3, holdSlot=0, seqType='none', - soundEvent={countDown=NULL}, + soundEvent={ + countDown=NULL, + drop=gameSoundFunc.drop_old, + }, event={ playerInit=function(P) P.modeData.waitTime=0 diff --git a/assets/game/mode/brik/interior/tutorial/5.twoRotatingKey.lua b/assets/game/mode/brik/interior/tutorial/5.twoRotatingKey.lua index 25fcbd8b..15074723 100644 --- a/assets/game/mode/brik/interior/tutorial/5.twoRotatingKey.lua +++ b/assets/game/mode/brik/interior/tutorial/5.twoRotatingKey.lua @@ -73,7 +73,10 @@ return { nextSlot=3, holdSlot=0, seqType='none', - soundEvent={countDown=NULL}, + soundEvent={ + countDown=NULL, + drop=gameSoundFunc.drop_old, + }, event={ playerInit=function(P) P.modeData.waitTime=0