diff --git a/302/Assets/Scenes/DefaultGameScene.unity b/302/Assets/Scenes/DefaultGameScene.unity index 8dd9d1b..01b8cbb 100644 --- a/302/Assets/Scenes/DefaultGameScene.unity +++ b/302/Assets/Scenes/DefaultGameScene.unity @@ -7808,7 +7808,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 344747220} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -21410,8 +21410,8 @@ BoxCollider: m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 - m_Size: {x: 47.01239, y: 13.635007, z: 2.0497208} - m_Center: {x: -3.854248, y: 5.622643, z: 17.766048} + m_Size: {x: 47.01239, y: 13.635007, z: 2.242014} + m_Center: {x: -3.854248, y: 5.622643, z: 17.669903} --- !u!1001 &958799144 PrefabInstance: m_ObjectHideFlags: 0 @@ -26135,7 +26135,7 @@ CapsuleCollider: m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 - m_Radius: 0.5 + m_Radius: 0.15 m_Height: 1 m_Direction: 1 m_Center: {x: 0, y: 0, z: 0} @@ -26558,6 +26558,10 @@ PrefabInstance: propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} + - 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