From b815bb2d36358c8bf1607063986e647f74e2745f Mon Sep 17 00:00:00 2001 From: psy020529 <163077953+psy020529@users.noreply.github.com> Date: Fri, 29 Nov 2024 20:02:12 +0900 Subject: [PATCH] Starting Scene adjusted # PR Title [Descriptive title summarizing the change] ## Related Issue(s) Link or reference any related issues or tickets. ## PR Description [Provide a brief summary of the changes made.] ### Changes Included - [ ] Added new feature(s) - [ ] Fixed identified bug(s) - [ ] Updated relevant documentation ### Screenshots (if UI changes were made) Attach screenshots or GIFs of any visual changes. (Only for frontend-related changes) ### Notes for Reviewer Any specific instructions or points to be considered by the reviewer. --- ## Reviewer Checklist - [ ] Code is written in clean, maintainable, and idiomatic form. - [ ] Automated test coverage is adequate. - [ ] All existing tests pass. - [ ] Manual testing has been performed to ensure the PR works as expected. - [ ] Code review comments have been addressed or clarified. --- ## Additional Comments Add any other comments or information that might be useful for the review process. --- 302/Assets/Scripts/StartingCameraController.cs | 11 ----------- 1 file changed, 11 deletions(-) diff --git a/302/Assets/Scripts/StartingCameraController.cs b/302/Assets/Scripts/StartingCameraController.cs index d9f16f1..59fa10a 100644 --- a/302/Assets/Scripts/StartingCameraController.cs +++ b/302/Assets/Scripts/StartingCameraController.cs @@ -55,17 +55,6 @@ private System.Collections.IEnumerator FadeSequence() // Fade Out yield return FadeOut(); - // 대기 - yield return new WaitForSeconds(waitBeforeFadeIn); - - // Fade In - yield return FadeIn(); - - yield return FadeOut(); - yield return new WaitForSeconds(waitBeforeFadeIn); - yield return FadeIn(); - yield return FadeOut(); - isFading = false; // 애니메이션 완료 신호 전송