diff --git a/302/Assets/Prefabs/Anomaly01/SittingAnimatorController.controller b/302/Assets/Prefabs/Anomaly01/SittingAnimatorController.controller new file mode 100644 index 0000000..257f1dd --- /dev/null +++ b/302/Assets/Prefabs/Anomaly01/SittingAnimatorController.controller @@ -0,0 +1,133 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1101 &-6761831256052884205 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: Sitting_b + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -1815529843048702316} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.75 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1102 &-1815529843048702316 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Armature|ArmatureAction + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 4781951162920444690, guid: 1370ac4cc3d52cd41942ee7b117b336a, type: 3} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SittingAnimatorController + serializedVersion: 5 + m_AnimatorParameters: + - m_Name: Sitting_b + m_Type: 4 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 9100000} + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: 1881187516414284764} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1107 &1881187516414284764 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 6830451575635887448} + m_Position: {x: 30, y: 220, z: 0} + - serializedVersion: 1 + m_State: {fileID: -1815529843048702316} + m_Position: {x: 30, y: 320, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 6830451575635887448} +--- !u!1102 &6830451575635887448 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Standing + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: -6761831256052884205} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 0} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: diff --git a/302/Assets/Prefabs/Anomaly01/SittingAnimatorController.controller.meta b/302/Assets/Prefabs/Anomaly01/SittingAnimatorController.controller.meta new file mode 100644 index 0000000..211892b --- /dev/null +++ b/302/Assets/Prefabs/Anomaly01/SittingAnimatorController.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 71c8ec27cfdea20459679a5d1afbc87d +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/302/Assets/Prefabs/Anomaly01/sittingGirl.fbx b/302/Assets/Prefabs/Anomaly01/sittingGirl.fbx new file mode 100644 index 0000000..c44a46f Binary files /dev/null and b/302/Assets/Prefabs/Anomaly01/sittingGirl.fbx differ diff --git a/302/Assets/Prefabs/Anomaly01/sittingGirl.fbx.meta b/302/Assets/Prefabs/Anomaly01/sittingGirl.fbx.meta new file mode 100644 index 0000000..09343ad --- /dev/null +++ b/302/Assets/Prefabs/Anomaly01/sittingGirl.fbx.meta @@ -0,0 +1,136 @@ +fileFormatVersion: 2 +guid: 1370ac4cc3d52cd41942ee7b117b336a +ModelImporter: + serializedVersion: 21300 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 1 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Armature|ArmatureAction + takeName: Armature|ArmatureAction + internalID: 4781951162920444690 + firstFrame: 0 + lastFrame: 60 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/302/Assets/Prefabs/Anomaly01/sittingGirl.prefab b/302/Assets/Prefabs/Anomaly01/sittingGirl.prefab new file mode 100644 index 0000000..1c793ca --- /dev/null +++ b/302/Assets/Prefabs/Anomaly01/sittingGirl.prefab @@ -0,0 +1,2322 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &148701086146124105 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5385662252047912637} + m_Layer: 3 + m_Name: Bone.025 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5385662252047912637 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 148701086146124105} + m_LocalRotation: {x: 0.7071053, y: 0.0015878613, z: -0.7071048, w: 0.0015878624} + m_LocalPosition: {x: -0.00081353745, y: -0.00047475068, z: 0.0000000010333008} + m_LocalScale: {x: 0.99999964, y: 0.9999998, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4386275139851567254} + m_Father: {fileID: 7194915994630241852} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &181022086387433508 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5773163573031745249} + m_Layer: 3 + m_Name: Bone.040_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5773163573031745249 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 181022086387433508} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0.001869094, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2332378265574361234} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &398356120036728451 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2567767412606144175} + m_Layer: 3 + m_Name: Bone.019_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2567767412606144175 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 398356120036728451} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0.00031859163, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2833515387916347979} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &403576784255746535 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1598620087149596442} + - component: {fileID: 6325082533295370588} + m_Layer: 3 + m_Name: body + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1598620087149596442 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 403576784255746535} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 100, y: 100, z: 100} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4543532148542983630} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!137 &6325082533295370588 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 403576784255746535} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 3 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: -4052573013973161086, guid: 1370ac4cc3d52cd41942ee7b117b336a, type: 3} + - {fileID: -6213318325121860551, guid: 1370ac4cc3d52cd41942ee7b117b336a, type: 3} + - {fileID: -3846018093981099296, guid: 1370ac4cc3d52cd41942ee7b117b336a, type: 3} + - {fileID: 2728721447778163304, guid: 1370ac4cc3d52cd41942ee7b117b336a, type: 3} + - {fileID: 602159189009765874, guid: 1370ac4cc3d52cd41942ee7b117b336a, type: 3} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_SkinnedMotionVectors: 1 + m_Mesh: {fileID: -8545447256379345787, guid: 1370ac4cc3d52cd41942ee7b117b336a, type: 3} + m_Bones: + - {fileID: 7194915994630241852} + - {fileID: 2528242067973910138} + - {fileID: 5814804802322318622} + - {fileID: 2291576932932323551} + - {fileID: 3708281429144992586} + - {fileID: 775243684026680572} + - {fileID: 8549393008964800043} + - {fileID: 8211892294798088044} + - {fileID: 1675915233466651108} + - {fileID: 2677667433446676063} + - {fileID: 4196259665502931884} + - {fileID: 7318516866475469964} + - {fileID: 1561454305605782172} + - {fileID: 2782568790599187577} + - {fileID: 1979758027915341789} + - {fileID: 1081759523445863322} + - {fileID: 4583605175371141386} + - {fileID: 2833515387916347979} + - {fileID: 8918364710237920266} + - {fileID: 1844989920739813340} + - {fileID: 4461747615645822528} + - {fileID: 8657847571782562703} + - {fileID: 6847389937334222410} + - {fileID: 3580611734035122644} + - {fileID: 3165992419487653559} + - {fileID: 2592667212275942983} + - {fileID: 6133982509431193908} + - {fileID: 8066692812116652317} + - {fileID: 2386931910859917113} + - {fileID: 3340067855950325265} + - {fileID: 6140677611900178590} + - {fileID: 1015731881942915522} + - {fileID: 2407942060928127538} + - {fileID: 7220998837053656957} + - {fileID: 5385662252047912637} + - {fileID: 4386275139851567254} + - {fileID: 4356673353253876356} + - {fileID: 6487776764666071446} + - {fileID: 2756466570902263368} + - {fileID: 2332378265574361234} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 7194915994630241852} + m_AABB: + m_Center: {x: -0.000025638612, y: -0.0010866208, z: 0.0004273157} + m_Extent: {x: 0.0029641131, y: 0.008516285, z: 0.0019071656} + m_DirtyAABB: 0 +--- !u!1 &1055319696079608741 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5814804802322318622} + m_Layer: 3 + m_Name: Bone.001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5814804802322318622 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1055319696079608741} + m_LocalRotation: {x: -0.000000033513718, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0.0011115718, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2291576932932323551} + m_Father: {fileID: 2528242067973910138} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1443875491087174064 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2386931910859917113} + m_Layer: 3 + m_Name: Bone.030 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2386931910859917113 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1443875491087174064} + m_LocalRotation: {x: -0.2043688, y: -0.0036779207, z: -0.037751526, w: 0.9781589} + m_LocalPosition: {x: -0.000088108114, y: 0.000879633, z: -0.00017759332} + m_LocalScale: {x: 1, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3340067855950325265} + m_Father: {fileID: 3580611734035122644} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1448196804303981668 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 775243684026680572} + m_Layer: 3 + m_Name: Bone.005 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &775243684026680572 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1448196804303981668} + m_LocalRotation: {x: -0.08970473, y: 0.00000011877306, z: 0.0000000109392335, w: 0.9959684} + m_LocalPosition: {x: -1.4200494e-16, y: 0.0010332152, z: -1.3038516e-10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5496815487545310493} + m_Father: {fileID: 3708281429144992586} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1667410445517683941 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2782568790599187577} + m_Layer: 3 + m_Name: Bone.015 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2782568790599187577 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1667410445517683941} + m_LocalRotation: {x: -0.026079383, y: 0.0049100923, z: 0.09614058, w: 0.99501395} + m_LocalPosition: {x: -2.2351741e-10, y: 0.0002967142, z: -5.5879353e-11} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 535675385831426293} + m_Father: {fileID: 1561454305605782172} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1886010574262830260 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2407942060928127538} + m_Layer: 3 + m_Name: Bone.034 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2407942060928127538 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1886010574262830260} + m_LocalRotation: {x: -0.37206852, y: -0.03698337, z: -0.03189098, w: 0.92691976} + m_LocalPosition: {x: 0.000013315307, y: 0.00064745586, z: -0.00049136777} + m_LocalScale: {x: 0.99999994, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7220998837053656957} + m_Father: {fileID: 3580611734035122644} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2145147710723742094 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3708281429144992586} + m_Layer: 3 + m_Name: Bone.004 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3708281429144992586 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2145147710723742094} + m_LocalRotation: {x: 0.094975, y: -0.00000012005522, z: -0.000000011454016, w: 0.99547964} + m_LocalPosition: {x: -0, y: 0.0011116347, z: 0} + m_LocalScale: {x: 1, y: 1, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 775243684026680572} + m_Father: {fileID: 2291576932932323551} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2295767892672888566 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2592667212275942983} + m_Layer: 3 + m_Name: Bone.027 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2592667212275942983 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2295767892672888566} + m_LocalRotation: {x: -0.046868328, y: 0.0147684105, z: -0.0020395408, w: 0.9987898} + m_LocalPosition: {x: -2.2351741e-10, y: 0.00025503358, z: -0.0000000016763806} + m_LocalScale: {x: 0.99999994, y: 0.9999998, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5031313759264824102} + m_Father: {fileID: 3165992419487653559} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2392319463615919450 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2332378265574361234} + m_Layer: 3 + m_Name: Bone.040 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2332378265574361234 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2392319463615919450} + m_LocalRotation: {x: 0.08695544, y: 0.09550604, z: -0.69395226, w: 0.7083415} + m_LocalPosition: {x: -3.0861741e-12, y: 0.004312922, z: -8.1406666e-11} + m_LocalScale: {x: 1, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5773163573031745249} + m_Father: {fileID: 2756466570902263368} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2448219803438017515 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4461747615645822528} + m_Layer: 3 + m_Name: Bone.013 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4461747615645822528 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2448219803438017515} + m_LocalRotation: {x: -0.0009137076, y: 0.0012546116, z: -0.80411875, w: 0.5944667} + m_LocalPosition: {x: -0, y: 0.0011116347, z: 0} + m_LocalScale: {x: 0.99999994, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8657847571782562703} + m_Father: {fileID: 2291576932932323551} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3210869144084713701 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5685265837031586259} + m_Layer: 3 + m_Name: Bone.035_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5685265837031586259 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3210869144084713701} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0.00025178387, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7220998837053656957} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3291473888348040559 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 535675385831426293} + m_Layer: 3 + m_Name: Bone.015_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &535675385831426293 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3291473888348040559} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0.00030352373, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2782568790599187577} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3449757459887687045 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4386275139851567254} + m_Layer: 3 + m_Name: Bone.036 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4386275139851567254 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3449757459887687045} + m_LocalRotation: {x: 0.025879776, y: -0.00032591572, z: 0.010223031, w: 0.99961275} + m_LocalPosition: {x: -1.1673311e-11, y: 0.004216888, z: 2.0875088e-11} + m_LocalScale: {x: 1, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4356673353253876356} + m_Father: {fileID: 5385662252047912637} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3477244487526058707 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8211892294798088044} + m_Layer: 3 + m_Name: Bone.008 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8211892294798088044 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3477244487526058707} + m_LocalRotation: {x: 0.013339443, y: 0.010384015, z: 0.54700434, w: 0.8369591} + m_LocalPosition: {x: 9.482027e-10, y: 0.001747531, z: -2.0954757e-11} + m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1675915233466651108} + m_Father: {fileID: 8549393008964800043} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3513067629415824841 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5496815487545310493} + m_Layer: 3 + m_Name: Bone.005_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5496815487545310493 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3513067629415824841} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0.001376723, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 775243684026680572} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3566066469877274806 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6487776764666071446} + m_Layer: 3 + m_Name: Bone.038 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6487776764666071446 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3566066469877274806} + m_LocalRotation: {x: 0.70710534, y: -0.0014826885, z: 0.70710516, w: 0.0014826888} + m_LocalPosition: {x: 0.0008227509, y: -0.00042405457, z: 9.992055e-10} + m_LocalScale: {x: 0.99999523, y: 0.9999998, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2756466570902263368} + m_Father: {fileID: 7194915994630241852} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3578434166310525428 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8066692812116652317} + m_Layer: 3 + m_Name: Bone.029 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8066692812116652317 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3578434166310525428} + m_LocalRotation: {x: -0.02600763, y: -0.011479103, z: -0.04580119, w: 0.998546} + m_LocalPosition: {x: 3.8184225e-10, y: 0.00034024872, z: 4.842877e-10} + m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8703806102916258647} + m_Father: {fileID: 6133982509431193908} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3590816357434933646 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2756466570902263368} + m_Layer: 3 + m_Name: Bone.039 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2756466570902263368 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3590816357434933646} + m_LocalRotation: {x: 0.009353755, y: 0.00000025649635, z: -0.000000011363679, w: 0.99995625} + m_LocalPosition: {x: -3.8072972e-11, y: 0.0042181895, z: -3.267485e-11} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2332378265574361234} + m_Father: {fileID: 6487776764666071446} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3760886262062206375 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2833515387916347979} + m_Layer: 3 + m_Name: Bone.019 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2833515387916347979 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3760886262062206375} + m_LocalRotation: {x: -0.007756302, y: -0.0038027843, z: 0.08291225, w: 0.99651945} + m_LocalPosition: {x: 1.3038516e-10, y: 0.00032617443, z: -1.3038516e-10} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2567767412606144175} + m_Father: {fileID: 4583605175371141386} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3766714381938235252 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4543532148542983630} + - component: {fileID: 4073337738985234537} + - component: {fileID: 1078734396322403036} + - component: {fileID: 8530691117493187380} + m_Layer: 3 + m_Name: sittingGirl + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4543532148542983630 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3766714381938235252} + m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} + m_LocalPosition: {x: -5.5, y: 0.8, z: 13.4} + m_LocalScale: {x: 180, y: 180, z: 180} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7256168612166294036} + - {fileID: 8866291676439443491} + - {fileID: 4881069908128111952} + - {fileID: 1598620087149596442} + - {fileID: 3606678165818328347} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} +--- !u!95 &4073337738985234537 +Animator: + serializedVersion: 5 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3766714381938235252} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 71c8ec27cfdea20459679a5d1afbc87d, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 +--- !u!65 &1078734396322403036 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3766714381938235252} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 0.004, y: 0.016, z: 0.003} + m_Center: {x: 0, y: 0.0085, z: 0} +--- !u!114 &8530691117493187380 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3766714381938235252} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 13b29b2cac673a5419b45e5853d126ec, type: 3} + m_Name: + m_EditorClassIdentifier: + promptMessage: "\uD074\uB9AD\uD558\uC5EC \uC0C1\uD638\uC791\uC6A9" + interactionRange: 1 + nameCamera: Main Camera +--- !u!1 &3815843599304427073 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1561454305605782172} + m_Layer: 3 + m_Name: Bone.014 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1561454305605782172 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3815843599304427073} + m_LocalRotation: {x: -0.076857165, y: -0.05143947, z: 0.12976922, w: 0.98722184} + m_LocalPosition: {x: 0.000028309114, y: 0.001182672, z: 0.00015196482} + m_LocalScale: {x: 0.9999999, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2782568790599187577} + m_Father: {fileID: 7318516866475469964} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3879017857519052301 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4583605175371141386} + m_Layer: 3 + m_Name: Bone.018 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4583605175371141386 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3879017857519052301} + m_LocalRotation: {x: -0.20327356, y: 0.0009515057, z: 0.055693787, w: 0.97753626} + m_LocalPosition: {x: 0.000091992966, y: 0.001040503, z: -0.00025973393} + m_LocalScale: {x: 1, y: 1, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2833515387916347979} + m_Father: {fileID: 7318516866475469964} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3977256699469840007 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1241934603436414028} + m_Layer: 3 + m_Name: Bone.033_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1241934603436414028 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3977256699469840007} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0.00032155754, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1015731881942915522} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4074732308205923844 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8866291676439443491} + - component: {fileID: 2811407266842621167} + m_Layer: 3 + m_Name: Anna_Hair + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8866291676439443491 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4074732308205923844} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 100, y: 100, z: 100} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4543532148542983630} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!137 &2811407266842621167 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4074732308205923844} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 3 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: -4288583467269203127, guid: 1370ac4cc3d52cd41942ee7b117b336a, type: 3} + - {fileID: 1395864819698567966, guid: 1370ac4cc3d52cd41942ee7b117b336a, type: 3} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_SkinnedMotionVectors: 1 + m_Mesh: {fileID: 2509855119133273555, guid: 1370ac4cc3d52cd41942ee7b117b336a, type: 3} + m_Bones: + - {fileID: 7194915994630241852} + - {fileID: 2528242067973910138} + - {fileID: 5814804802322318622} + - {fileID: 2291576932932323551} + - {fileID: 3708281429144992586} + - {fileID: 775243684026680572} + - {fileID: 8549393008964800043} + - {fileID: 8211892294798088044} + - {fileID: 1675915233466651108} + - {fileID: 2677667433446676063} + - {fileID: 4196259665502931884} + - {fileID: 7318516866475469964} + - {fileID: 1561454305605782172} + - {fileID: 2782568790599187577} + - {fileID: 1979758027915341789} + - {fileID: 1081759523445863322} + - {fileID: 4583605175371141386} + - {fileID: 2833515387916347979} + - {fileID: 8918364710237920266} + - {fileID: 1844989920739813340} + - {fileID: 4461747615645822528} + - {fileID: 8657847571782562703} + - {fileID: 6847389937334222410} + - {fileID: 3580611734035122644} + - {fileID: 3165992419487653559} + - {fileID: 2592667212275942983} + - {fileID: 6133982509431193908} + - {fileID: 8066692812116652317} + - {fileID: 2386931910859917113} + - {fileID: 3340067855950325265} + - {fileID: 6140677611900178590} + - {fileID: 1015731881942915522} + - {fileID: 2407942060928127538} + - {fileID: 7220998837053656957} + - {fileID: 5385662252047912637} + - {fileID: 4386275139851567254} + - {fileID: 4356673353253876356} + - {fileID: 6487776764666071446} + - {fileID: 2756466570902263368} + - {fileID: 2332378265574361234} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 7194915994630241852} + m_AABB: + m_Center: {x: -0.000020112027, y: 0.006165779, z: -0.000038212398} + m_Extent: {x: 0.0014564573, y: 0.0015491629, z: 0.0012449328} + m_DirtyAABB: 0 +--- !u!1 &4274914865082577928 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7256168612166294036} + - component: {fileID: 2390456600797581421} + m_Layer: 3 + m_Name: _eye_left + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7256168612166294036 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4274914865082577928} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 100, y: 100, z: 100} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4543532148542983630} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!137 &2390456600797581421 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4274914865082577928} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 3 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: -876546973899608171, guid: 1370ac4cc3d52cd41942ee7b117b336a, type: 3} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_SkinnedMotionVectors: 1 + m_Mesh: {fileID: 8247415301426179240, guid: 1370ac4cc3d52cd41942ee7b117b336a, type: 3} + m_Bones: + - {fileID: 7194915994630241852} + - {fileID: 2528242067973910138} + - {fileID: 5814804802322318622} + - {fileID: 2291576932932323551} + - {fileID: 3708281429144992586} + - {fileID: 775243684026680572} + - {fileID: 8549393008964800043} + - {fileID: 8211892294798088044} + - {fileID: 1675915233466651108} + - {fileID: 2677667433446676063} + - {fileID: 4196259665502931884} + - {fileID: 7318516866475469964} + - {fileID: 1561454305605782172} + - {fileID: 2782568790599187577} + - {fileID: 1979758027915341789} + - {fileID: 1081759523445863322} + - {fileID: 4583605175371141386} + - {fileID: 2833515387916347979} + - {fileID: 8918364710237920266} + - {fileID: 1844989920739813340} + - {fileID: 4461747615645822528} + - {fileID: 8657847571782562703} + - {fileID: 6847389937334222410} + - {fileID: 3580611734035122644} + - {fileID: 3165992419487653559} + - {fileID: 2592667212275942983} + - {fileID: 6133982509431193908} + - {fileID: 8066692812116652317} + - {fileID: 2386931910859917113} + - {fileID: 3340067855950325265} + - {fileID: 6140677611900178590} + - {fileID: 1015731881942915522} + - {fileID: 2407942060928127538} + - {fileID: 7220998837053656957} + - {fileID: 5385662252047912637} + - {fileID: 4386275139851567254} + - {fileID: 4356673353253876356} + - {fileID: 6487776764666071446} + - {fileID: 2756466570902263368} + - {fileID: 2332378265574361234} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 7194915994630241852} + m_AABB: + m_Center: {x: -0.00027355005, y: 0.0062344763, z: 0.00086479046} + m_Extent: {x: 0.0001488867, y: 0.00012451154, z: 0.0001997514} + m_DirtyAABB: 0 +--- !u!1 &4416144553233075861 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5031313759264824102} + m_Layer: 3 + m_Name: Bone.027_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5031313759264824102 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4416144553233075861} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0.00020123334, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2592667212275942983} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4893890234153074998 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1979758027915341789} + m_Layer: 3 + m_Name: Bone.016 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1979758027915341789 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4893890234153074998} + m_LocalRotation: {x: -0.12757602, y: -0.0043244855, z: 0.028030757, w: 0.9914232} + m_LocalPosition: {x: 0.00009885969, y: 0.0011529003, z: -0.00005542973} + m_LocalScale: {x: 1, y: 0.9999999, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1081759523445863322} + m_Father: {fileID: 7318516866475469964} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4925615959074181235 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8549393008964800043} + m_Layer: 3 + m_Name: Bone.006 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8549393008964800043 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4925615959074181235} + m_LocalRotation: {x: -0.0009401558, y: -0.001306115, z: 0.80747306, w: 0.58990234} + m_LocalPosition: {x: -0, y: 0.0011116347, z: 0} + m_LocalScale: {x: 1.0000001, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8211892294798088044} + m_Father: {fileID: 2291576932932323551} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5309689814020191730 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8703806102916258647} + m_Layer: 3 + m_Name: Bone.029_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8703806102916258647 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5309689814020191730} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0.00036014503, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8066692812116652317} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5718157304887968806 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1844989920739813340} + m_Layer: 3 + m_Name: Bone.021 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1844989920739813340 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5718157304887968806} + m_LocalRotation: {x: 0.008391115, y: 0.056513287, z: 0.13184284, w: 0.98962283} + m_LocalPosition: {x: -2.0954757e-10, y: 0.00026476535, z: -1.11758706e-10} + m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3598162205389044306} + m_Father: {fileID: 8918364710237920266} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6078075745391876926 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1015731881942915522} + m_Layer: 3 + m_Name: Bone.033 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1015731881942915522 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6078075745391876926} + m_LocalRotation: {x: 0.09000306, y: 0.0011107627, z: -0.10524098, w: 0.99036485} + m_LocalPosition: {x: -2.7939677e-11, y: 0.00032807264, z: -3.7252902e-11} + m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1241934603436414028} + m_Father: {fileID: 6140677611900178590} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6400388118299614094 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8657847571782562703} + m_Layer: 3 + m_Name: Bone.022 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8657847571782562703 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6400388118299614094} + m_LocalRotation: {x: 0.028089706, y: -0.023294661, z: -0.5502056, w: 0.83423144} + m_LocalPosition: {x: 9.604264e-11, y: 0.0017649793, z: -2.6775523e-11} + m_LocalScale: {x: 1, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6847389937334222410} + m_Father: {fileID: 4461747615645822528} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6422908683161982746 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4881069908128111952} + m_Layer: 3 + m_Name: Armature + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4881069908128111952 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6422908683161982746} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7194915994630241852} + m_Father: {fileID: 4543532148542983630} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6593889100975074774 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3580611734035122644} + m_Layer: 3 + m_Name: Bone.024 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3580611734035122644 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6593889100975074774} + m_LocalRotation: {x: 0.13280036, y: 0.0016276467, z: 0.00251158, w: 0.9911383} + m_LocalPosition: {x: -0.0000000010617077, y: 0.0024120156, z: -4.6566126e-11} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3165992419487653559} + - {fileID: 6133982509431193908} + - {fileID: 2386931910859917113} + - {fileID: 6140677611900178590} + - {fileID: 2407942060928127538} + m_Father: {fileID: 6847389937334222410} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6668494624021220325 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1081759523445863322} + m_Layer: 3 + m_Name: Bone.017 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1081759523445863322 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6668494624021220325} + m_LocalRotation: {x: -0.078518234, y: 0.03925227, z: 0.1005058, w: 0.9910564} + m_LocalPosition: {x: -1.8626451e-11, y: 0.0003442006, z: 1.0477379e-10} + m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6777591711915873286} + m_Father: {fileID: 1979758027915341789} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6913987023811464380 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3598162205389044306} + m_Layer: 3 + m_Name: Bone.021_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3598162205389044306 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6913987023811464380} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0.00023066608, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1844989920739813340} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7095499300943212942 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8918364710237920266} + m_Layer: 3 + m_Name: Bone.020 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8918364710237920266 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7095499300943212942} + m_LocalRotation: {x: -0.27870053, y: -0.06485111, z: 0.08210312, w: 0.95466197} + m_LocalPosition: {x: 0.000048786536, y: 0.0009172725, z: -0.00042850678} + m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1844989920739813340} + m_Father: {fileID: 7318516866475469964} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7279685264531706056 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4356673353253876356} + m_Layer: 3 + m_Name: Bone.037 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4356673353253876356 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7279685264531706056} + m_LocalRotation: {x: 0.06536894, y: -0.094139606, z: 0.6903393, w: 0.7143502} + m_LocalPosition: {x: -4.9476512e-12, y: 0.0042682574, z: -1.4972557e-10} + m_LocalScale: {x: 1, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5831181895077613230} + m_Father: {fileID: 4386275139851567254} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7315120898743643275 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6777591711915873286} + m_Layer: 3 + m_Name: Bone.017_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6777591711915873286 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7315120898743643275} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0.00037914145, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1081759523445863322} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7443612601808050875 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2291576932932323551} + m_Layer: 3 + m_Name: Bone.003 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2291576932932323551 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7443612601808050875} + m_LocalRotation: {x: -0.0052928673, y: 0, z: -0, w: 0.999986} + m_LocalPosition: {x: -0, y: 0.0011115718, z: -5.6522963e-12} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3708281429144992586} + - {fileID: 8549393008964800043} + - {fileID: 4461747615645822528} + m_Father: {fileID: 5814804802322318622} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7445224793829697408 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7194915994630241852} + m_Layer: 3 + m_Name: Bone + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7194915994630241852 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7445224793829697408} + m_LocalRotation: {x: 0.70710707, y: 0, z: 0, w: 0.7071065} + m_LocalPosition: {x: -0, y: 0.00043584997, z: 0.009185799} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2528242067973910138} + - {fileID: 5385662252047912637} + - {fileID: 6487776764666071446} + m_Father: {fileID: 4881069908128111952} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8057967782804108274 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4196259665502931884} + m_Layer: 3 + m_Name: Bone.012 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4196259665502931884 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8057967782804108274} + m_LocalRotation: {x: 0.036559425, y: -0.0115273325, z: -0.016365599, w: 0.99913096} + m_LocalPosition: {x: 4.4703483e-10, y: 0.00021613977, z: 1.11758706e-10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4449574151468144475} + m_Father: {fileID: 2677667433446676063} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8142981287024585875 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6140677611900178590} + m_Layer: 3 + m_Name: Bone.032 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6140677611900178590 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8142981287024585875} + m_LocalRotation: {x: -0.3030882, y: -0.0014258515, z: 0.014715212, w: 0.95284784} + m_LocalPosition: {x: -0.000012235853, y: 0.0007967122, z: -0.00032594014} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1015731881942915522} + m_Father: {fileID: 3580611734035122644} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8175919511474761397 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7220998837053656957} + m_Layer: 3 + m_Name: Bone.035 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7220998837053656957 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8175919511474761397} + m_LocalRotation: {x: 0.10222809, y: 0.021255266, z: -0.13066715, w: 0.9859126} + m_LocalPosition: {x: 2.933666e-10, y: 0.00027333465, z: 6.519258e-11} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5685265837031586259} + m_Father: {fileID: 2407942060928127538} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8449024582430336197 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2677667433446676063} + m_Layer: 3 + m_Name: Bone.011 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2677667433446676063 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8449024582430336197} + m_LocalRotation: {x: 0.21387665, y: -0.020194413, z: 0.42424572, w: 0.8796957} + m_LocalPosition: {x: -0.0000905342, y: 0.0032093367, z: 0.0005965432} + m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4196259665502931884} + m_Father: {fileID: 1675915233466651108} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8490585936873718846 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3165992419487653559} + m_Layer: 3 + m_Name: Bone.026 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3165992419487653559 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8490585936873718846} + m_LocalRotation: {x: 0.27229106, y: 0.13384749, z: -0.3804256, w: 0.87362397} + m_LocalPosition: {x: 0.00028611414, y: 0.0006102205, z: 0.0003585856} + m_LocalScale: {x: 1, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2592667212275942983} + m_Father: {fileID: 3580611734035122644} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8507631743072762966 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6133982509431193908} + m_Layer: 3 + m_Name: Bone.028 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6133982509431193908 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8507631743072762966} + m_LocalRotation: {x: -0.16304645, y: 0.028935486, z: -0.115764745, w: 0.9793759} + m_LocalPosition: {x: -0.000015874379, y: 0.00089852494, z: 0.00007327901} + m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8066692812116652317} + m_Father: {fileID: 3580611734035122644} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8549896234850529781 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4449574151468144475} + m_Layer: 3 + m_Name: Bone.012_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4449574151468144475 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8549896234850529781} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0.00023262782, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4196259665502931884} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8745280909435262777 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7318516866475469964} + m_Layer: 3 + m_Name: Bone.010 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7318516866475469964 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8745280909435262777} + m_LocalRotation: {x: 0.08214296, y: 0.006603855, z: -0.07902386, w: 0.9934607} + m_LocalPosition: {x: 4.2608006e-10, y: 0.0025226634, z: 4.9825755e-10} + m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1561454305605782172} + - {fileID: 1979758027915341789} + - {fileID: 4583605175371141386} + - {fileID: 8918364710237920266} + m_Father: {fileID: 1675915233466651108} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8784575237511928715 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6847389937334222410} + m_Layer: 3 + m_Name: Bone.023 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6847389937334222410 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8784575237511928715} + m_LocalRotation: {x: 0.13791497, y: -0.006460929, z: 0.032829892, w: 0.9898787} + m_LocalPosition: {x: -2.5116606e-10, y: 0.0028037552, z: 1.00699254e-10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3580611734035122644} + m_Father: {fileID: 8657847571782562703} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8877335555318327843 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5831181895077613230} + m_Layer: 3 + m_Name: Bone.037_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5831181895077613230 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8877335555318327843} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0.0017880569, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4356673353253876356} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8907874923357131855 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2528242067973910138} + m_Layer: 3 + m_Name: Bone.002 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2528242067973910138 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8907874923357131855} + m_LocalRotation: {x: -0.00000033626756, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0.0012898037, z: -1.5342436e-10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5814804802322318622} + m_Father: {fileID: 7194915994630241852} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8954081569213844536 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7380435760428982900} + m_Layer: 3 + m_Name: Bone.031_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7380435760428982900 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8954081569213844536} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0.0003879801, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3340067855950325265} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &9058578108660342443 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3340067855950325265} + m_Layer: 3 + m_Name: Bone.031 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3340067855950325265 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9058578108660342443} + m_LocalRotation: {x: 0.010376454, y: 0.0066082664, z: -0.038602117, w: 0.99917895} + m_LocalPosition: {x: 1.2572854e-10, y: 0.00036948413, z: -3.259629e-11} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7380435760428982900} + m_Father: {fileID: 2386931910859917113} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &9131460699240941165 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1675915233466651108} + m_Layer: 3 + m_Name: Bone.009 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1675915233466651108 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9131460699240941165} + m_LocalRotation: {x: 0.15096462, y: 0.0050370446, z: -0.0061499844, w: 0.9885072} + m_LocalPosition: {x: -1.8801075e-10, y: 0.0025188308, z: 4.773028e-11} + m_LocalScale: {x: 1.0000001, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7318516866475469964} + - {fileID: 2677667433446676063} + m_Father: {fileID: 8211892294798088044} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &9164797307080995033 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3606678165818328347} + - component: {fileID: 7136108413314923632} + m_Layer: 3 + m_Name: eye_right + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3606678165818328347 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9164797307080995033} + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 100, y: 100, z: 100} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4543532148542983630} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!137 &7136108413314923632 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9164797307080995033} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 3 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: -876546973899608171, guid: 1370ac4cc3d52cd41942ee7b117b336a, type: 3} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_SkinnedMotionVectors: 1 + m_Mesh: {fileID: 6212179892349834798, guid: 1370ac4cc3d52cd41942ee7b117b336a, type: 3} + m_Bones: + - {fileID: 7194915994630241852} + - {fileID: 2528242067973910138} + - {fileID: 5814804802322318622} + - {fileID: 2291576932932323551} + - {fileID: 3708281429144992586} + - {fileID: 775243684026680572} + - {fileID: 8549393008964800043} + - {fileID: 8211892294798088044} + - {fileID: 1675915233466651108} + - {fileID: 2677667433446676063} + - {fileID: 4196259665502931884} + - {fileID: 7318516866475469964} + - {fileID: 1561454305605782172} + - {fileID: 2782568790599187577} + - {fileID: 1979758027915341789} + - {fileID: 1081759523445863322} + - {fileID: 4583605175371141386} + - {fileID: 2833515387916347979} + - {fileID: 8918364710237920266} + - {fileID: 1844989920739813340} + - {fileID: 4461747615645822528} + - {fileID: 8657847571782562703} + - {fileID: 6847389937334222410} + - {fileID: 3580611734035122644} + - {fileID: 3165992419487653559} + - {fileID: 2592667212275942983} + - {fileID: 6133982509431193908} + - {fileID: 8066692812116652317} + - {fileID: 2386931910859917113} + - {fileID: 3340067855950325265} + - {fileID: 6140677611900178590} + - {fileID: 1015731881942915522} + - {fileID: 2407942060928127538} + - {fileID: 7220998837053656957} + - {fileID: 5385662252047912637} + - {fileID: 4386275139851567254} + - {fileID: 4356673353253876356} + - {fileID: 6487776764666071446} + - {fileID: 2756466570902263368} + - {fileID: 2332378265574361234} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 7194915994630241852} + m_AABB: + m_Center: {x: 0.00027881828, y: 0.006232689, z: 0.00093727605} + m_Extent: {x: 0.00014863064, y: 0.00012272457, z: 0.00013097559} + m_DirtyAABB: 0 diff --git a/302/Assets/Prefabs/Anomaly01/sittingGirl.prefab.meta b/302/Assets/Prefabs/Anomaly01/sittingGirl.prefab.meta new file mode 100644 index 0000000..77b953f --- /dev/null +++ b/302/Assets/Prefabs/Anomaly01/sittingGirl.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 63dac8321736a9a4587f4fd967a5d0d8 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/302/Assets/Prefabs/SpecificAnomalyManager/AnomalyManager (1).prefab b/302/Assets/Prefabs/SpecificAnomalyManager/AnomalyManager (1).prefab index f7da18b..4316fba 100644 --- a/302/Assets/Prefabs/SpecificAnomalyManager/AnomalyManager (1).prefab +++ b/302/Assets/Prefabs/SpecificAnomalyManager/AnomalyManager (1).prefab @@ -44,3 +44,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b3698bbfa0cfc4b73bc9dd4d3b8c5468, type: 3} m_Name: m_EditorClassIdentifier: + nameGameManager: GameManager + nameChair: chair (20) + prefabGirl: {fileID: 3766714381938235252, guid: 63dac8321736a9a4587f4fd967a5d0d8, type: 3} + positionChair: {x: -5.83, y: 0.72, z: 13.4} diff --git a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly1Manager.cs b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly1Manager.cs index 2ab408c..f51e0d0 100644 --- a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly1Manager.cs +++ b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly1Manager.cs @@ -4,15 +4,120 @@ public class Anomaly1Manager : MonoBehaviour { - // Start is called before the first frame update + /************* + * constants * + *************/ + + private const string NAME = "Anomaly1Manager"; + + /********** + * fields * + **********/ + + // 오브젝트의 이름 + public string nameGameManager; + public string nameChair; + + // 프리팹 + public GameObject prefabGirl; + + // 수치 + public Vector3 positionChair; + + // 게임 매니저 + private GameManager _manager; + + // 오브젝트 + private GameObject _objectChair; + + /********************** + * overridden methods * + **********************/ + + // Start is called on the frame when a script is enabled just + // before any of the Update methods are called the first time. void Start() { - + if (!InitFields()) { + return; + } + + if (!SetAnomaly()) { + return; + } + } + + /*************** + * new methods * + ***************/ + + // 상호작용 성공 시 처리 메서드 + public void InteractionSuccess() + { + _manager.SetStageClear(); + + if (!ResetAnomaly()) { + return; + } + } + + // Private fields를 초기화하는 메서드 + private bool InitFields() + { + bool res = true; + + // `_manager` 초기화 + _manager = GameObject.Find(nameGameManager).GetComponent(); + if (_manager != null) { + Debug.Log($"[{NAME}] Find `_manager` successfully."); + } else { + Debug.LogWarning($"[{NAME}] Cannot find `_manager`."); + res = false; + } + + // `_objectChair` 초기화 + _objectChair = GameObject.Find(nameChair); + if (_objectChair != null) { + Debug.Log($"[{NAME}] Find `_objectChair` successfully."); + } else { + Debug.LogWarning($"[{NAME}] Cannot find `_objectChair`."); + res = false; + } + + return res; + } + + // 이상현상을 시작하는 메서드 + private bool SetAnomaly() + { + bool res = true; + + // 의자 + if (_objectChair != null) { + _objectChair.transform.position = positionChair; + } else { + res = false; + } + + // 여학생 + if (prefabGirl != null) { + Debug.Log($"[{NAME}] Find `prefabGirl` successfully."); + Instantiate(prefabGirl).GetComponent().Manager = this; + } else { + Debug.LogWarning($"[{NAME}] Cannot find `prefabGirl`."); + res = false; + } + + if (res) { + Debug.Log($"[{NAME}] Anomaly is set."); + } + + return res; } - // Update is called once per frame - void Update() + // 이상현상을 초기화하는 메서드 + private bool ResetAnomaly() { - + return true; } } diff --git a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly1_Girl.cs b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly1_Girl.cs new file mode 100644 index 0000000..9758ee9 --- /dev/null +++ b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly1_Girl.cs @@ -0,0 +1,115 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Anomaly1_Girl : InteractableObject +{ + /************* + * constants * + *************/ + + private const string NAME = "Anomaly1_Girl"; + + /********** + * fields * + **********/ + + // 오브젝트 이름 + public string nameCamera; + + // 오브젝트 + private GameObject _objectCamera; + + // 상호작용 전인지 여부 + private bool _beforeInteraction; + + /************** + * properties * + **************/ + + public Anomaly1Manager Manager { get; set; } + + /********************** + * overridden methods * + **********************/ + + // Start is called on the frame when a script is enabled just + // before any of the Update methods are called the first time. + void Start() + { + if (!InitFields()) { + return; + } + } + + // Update is called every frame, if the MonoBehaviour is enabled. + void Update() + { + if (_beforeInteraction) { + UpdateCanInteract(); + } + } + + // 상호작용 시 실행될 메서드 + public override void OnInteract() + { + base.OnInteract(); + + if (Manager != null) { + Debug.Log($"[{NAME}] Call `Manager.InteractionSuccess`"); + Manager.InteractionSuccess(); + + ResetAnomaly(); + _beforeInteraction = false; + canInteract = false; + } else { + Debug.LogWarning($"[{NAME}] `Manager` is not set."); + } + } + + /*************** + * new methods * + ***************/ + + // Private fields를 초기화하는 메서드 + private bool InitFields() + { + bool res = true; + + // `_objectCamera` 초기화 + _objectCamera = GameObject.Find(nameCamera); + if (_objectCamera != null) { + Debug.Log($"[{NAME}] Find `_objectCamera` successfully."); + } else { + Debug.LogWarning($"[{NAME}] Cannot find `_objectCamera`."); + res = false; + } + + return res; + } + + // `canInteract`를 갱신하는 메서드 + private void UpdateCanInteract() + { + float distance = (_objectCamera.transform.position - transform.position).magnitude; + + canInteract = distance <= interactionRange; + } + + // 이상현상을 초기화하는 메서드 + private bool ResetAnomaly() + { + Animator animator = GetComponent(); + bool res = true; + + if (animator != null) { + Debug.Log($"[{NAME}] Find `animator` successfully."); + animator.SetBool("Sitting_b", true); + } else { + Debug.LogWarning($"[{NAME}] Cannot find `animator`."); + res = false; + } + + return res; + } +} diff --git a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly1_Girl.cs.meta b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly1_Girl.cs.meta new file mode 100644 index 0000000..7c2176a --- /dev/null +++ b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly1_Girl.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 13b29b2cac673a5419b45e5853d126ec +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/blender/danceGirl/sittingGirl.blend b/blender/danceGirl/sittingGirl.blend new file mode 100644 index 0000000..c662da4 Binary files /dev/null and b/blender/danceGirl/sittingGirl.blend differ diff --git a/blender/danceGirl/sittingGirl.blend1 b/blender/danceGirl/sittingGirl.blend1 new file mode 100644 index 0000000..f7ce7ea Binary files /dev/null and b/blender/danceGirl/sittingGirl.blend1 differ