From 744cb16c0af83a78f36647ff7eee53fc62f7b82b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=EB=B0=95=EB=8F=99=ED=98=B8?= Date: Fri, 13 Dec 2024 11:02:41 +0900 Subject: [PATCH] change name --- 302/Assets/.DS_Store | Bin 14340 -> 14340 bytes 302/Assets/Scripts/.DS_Store | Bin 12292 -> 14340 bytes 302/Assets/Scripts/Fire.cs | 4 ++-- 302/Assets/Scripts/SideGirl.cs | 4 ++-- .../Scripts/SpecificAnomalyManager/.DS_Store | Bin 0 -> 18436 bytes ...y4Controller.cs => Anomaly04Controller.cs} | 18 +++++++++++++++--- ...er.cs.meta => Anomaly04Controller.cs.meta} | 0 ...maly5Manager.cs => Anomaly05Controller.cs} | 7 +++++-- ...er.cs.meta => Anomaly05Controller.cs.meta} | 0 ...maly7Manager.cs => Anomaly07Controller.cs} | 2 +- ...er.cs.meta => Anomaly07Controller.cs.meta} | 0 ...maly9Manager.cs => Anomaly09Controller.cs} | 2 +- ...er.cs.meta => Anomaly09Controller.cs.meta} | 0 ...aly14Manager.cs => Anomaly14Controller.cs} | 2 +- ...er.cs.meta => Anomaly14Controller.cs.meta} | 0 ...aly25Manager.cs => Anomaly25Controller.cs} | 2 +- ...er.cs.meta => Anomaly25Controller.cs.meta} | 0 ...aly26Manager.cs => Anomaly26Controller.cs} | 2 +- ...er.cs.meta => Anomaly26Controller.cs.meta} | 0 19 files changed, 29 insertions(+), 14 deletions(-) create mode 100644 302/Assets/Scripts/SpecificAnomalyManager/.DS_Store rename 302/Assets/Scripts/SpecificAnomalyManager/{Anomaly4Controller.cs => Anomaly04Controller.cs} (92%) rename 302/Assets/Scripts/SpecificAnomalyManager/{Anomaly4Controller.cs.meta => Anomaly04Controller.cs.meta} (100%) rename 302/Assets/Scripts/SpecificAnomalyManager/{Anomaly5Manager.cs => Anomaly05Controller.cs} (85%) rename 302/Assets/Scripts/SpecificAnomalyManager/{Anomaly5Manager.cs.meta => Anomaly05Controller.cs.meta} (100%) rename 302/Assets/Scripts/SpecificAnomalyManager/{Anomaly7Manager.cs => Anomaly07Controller.cs} (93%) rename 302/Assets/Scripts/SpecificAnomalyManager/{Anomaly7Manager.cs.meta => Anomaly07Controller.cs.meta} (100%) rename 302/Assets/Scripts/SpecificAnomalyManager/{Anomaly9Manager.cs => Anomaly09Controller.cs} (99%) rename 302/Assets/Scripts/SpecificAnomalyManager/{Anomaly9Manager.cs.meta => Anomaly09Controller.cs.meta} (100%) rename 302/Assets/Scripts/SpecificAnomalyManager/{Anomaly14Manager.cs => Anomaly14Controller.cs} (97%) rename 302/Assets/Scripts/SpecificAnomalyManager/{Anomaly14Manager.cs.meta => Anomaly14Controller.cs.meta} (100%) rename 302/Assets/Scripts/SpecificAnomalyManager/{Anomaly25Manager.cs => Anomaly25Controller.cs} (97%) rename 302/Assets/Scripts/SpecificAnomalyManager/{Anomaly25Manager.cs.meta => Anomaly25Controller.cs.meta} (100%) rename 302/Assets/Scripts/SpecificAnomalyManager/{Anomaly26Manager.cs => Anomaly26Controller.cs} (98%) rename 302/Assets/Scripts/SpecificAnomalyManager/{Anomaly26Manager.cs.meta => Anomaly26Controller.cs.meta} (100%) diff --git a/302/Assets/.DS_Store b/302/Assets/.DS_Store index e9a2614754e542d77daf19ffa85ee9d9e0a09679..9f41ba631163a6ea44bd1e745a7b9b60fd863c1a 100644 GIT binary patch delta 51 zcmV-30L=e{aD;HMWD%3iBPz2393cS$fyk3@7afyA9cQyD6V?o~3m_v6lWi9tvqBxZ J0<#A&{Rh|55n2EM delta 110 zcmZoEXero`BFK1XvYwbShp3pisDz}X^yCSGcP5*PJ5JsvBr$oqxTU5iV-#aNV*+C$ x0~jzdLTCmVC=I0;vo;$E-{hJ2fO|8yf->*qT|(8Hx5$PwO>AJ_%x>_P9RPLw8A<>E diff --git a/302/Assets/Scripts/.DS_Store b/302/Assets/Scripts/.DS_Store index 37b396c08f6cdbfd2c3026457dcc8ed164e5af1c..5bee4f114826c0bbbaded7f0f28869fc3c96b03a 100644 GIT binary patch literal 14340 zcmeHNOLH4V5bm)ZEaR7KOMd00U=CCzWo+UkP!x$HJ8@hjWn+iLE|M5M*0#ucSGAJt zIH{z3%K!WMi27{RqU#EXLq#y%{M*Wv(vpx zL?T{DPZCWKQ3yMi;VvAW62-VwHvXUYimeqj0{bd|we=2~FO{)dp<>X`E7&o44Im(sq;bUJ}RAkP_qrS246rX=Nn-~l^@ z@-q0jw1q2MN(F~N1Aztt4FnnpH1Pk^06%-Ng*yE*I0hOBG!STDUjsZp#ISQYT`c$f zQcfK>@DiT?=Ow({aE>@Y*2RkDbg|s?ODPH&DT>k;6~z!k_~NLK@$D$5i{+kQ`r;&f zaT3LrMKMAVvUSMCMMTyK z+Qr=-%^=oxWc2N#)|PeEV)++v*C$HcKHM0JiB-!+8Qv&z5;Js-*0lJ4m*yoqX6k1L z637-XO9RK2=L*M@hrz7HSVNB*&^brqVBe^v%hqQKPgCEkAk|{0VMYw>7NEaRz>G63 zRdm?$BdkT`Hqt1Li5bR|+D<6F4euky!DADe+C~=1r2@vd3M2ZuO#VRc26+<`&PQoX zy7!qZ$uUdIyi*kp0zRZk_M0V*t;2&fj2>X5&}R!jhpvJ_8fVpY03C{76&()Lk~J}4 zO=>8eK*`8f=TLg^t15kGix53Z+dO_%q)e?!d3EOCezON#$U$C5ud}d37so1Xv+Za; 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- private Anomaly26Manager anomalyManager; + private Anomaly26Controller anomalyManager; private float currentExtinguishTime = 0f; private bool isBeingExtinguished = false; private void Start() { - anomalyManager = FindObjectOfType(); + anomalyManager = FindObjectOfType(); if (anomalyManager) { } diff --git a/302/Assets/Scripts/SideGirl.cs b/302/Assets/Scripts/SideGirl.cs index 7c30228..48fafb9 100644 --- a/302/Assets/Scripts/SideGirl.cs +++ b/302/Assets/Scripts/SideGirl.cs @@ -8,13 +8,13 @@ public class SideGirl : InteractableObject private MeshRenderer meshRenderer; private bool hasInteracted = false; - private Anomaly5Manager anomalyManager; + private Anomaly05Controller anomalyManager; private void Awake() { meshRenderer = GetComponent(); // Anomaly5Manager 찾기 - anomalyManager = FindObjectOfType(); + anomalyManager = FindObjectOfType(); } public override void OnInteract() diff --git a/302/Assets/Scripts/SpecificAnomalyManager/.DS_Store b/302/Assets/Scripts/SpecificAnomalyManager/.DS_Store new file mode 100644 index 0000000000000000000000000000000000000000..a9521adb4ffc6d34b883185b292617c117915481 GIT binary patch literal 18436 zcmeI3%WfQ15Qb0N4vG{6;eJgpuwxN<9Ot${LlQ_LfrtnaI~>Oj#$@7&Y)26rgk^G^w)pasj748Om``zx%_ZzP|C2BavUqS zC!fa0c(aV{3f7~A|L5wKMSRj=J;b_%<4YNr`(>ky%C`mVfBmumgE9Ds0S1QVCIa}7tHE_mdzZ|q2 zyxuQ&@ovKsm)?Su(@%&;cI5HYFzPw;*lzJ3EKPeTw(X(Kq{L|2!}0m@#X zfvVwkxi; 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using System.Collections; -public class Anomaly4Controller : MonoBehaviour +public class Anomaly04Controller : AbstractAnomalyComposite { + public override string Name { get; } = "Anomaly04Controller"; private GameObject mainLaptop; private List laptopList = new List(); void OnEnable() { + StartAnomaly(); + } + + public override bool StartAnomaly() { + bool res = base.StartAnomaly(); StartCoroutine(InitializeSequence()); + return res; + } + + public override bool ResetAnomaly() { + bool res = base.ResetAnomaly(); + StartCoroutine(ScreenChangeSequence()); + return res; } private IEnumerator InitializeSequence() @@ -94,12 +107,11 @@ private IEnumerator InitializeSequence() } // 5단계: 화면 변경 시퀀스 시작 - StartCoroutine(ScreenChangeSequence()); + ResetAnomaly(); } private IEnumerator ScreenChangeSequence() { - // 기존 ScreenChangeSequence 코드는 그대로 유지 yield return new WaitForSeconds(5f); Debug.Log("First screen change after 5 seconds"); diff --git a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly4Controller.cs.meta b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly04Controller.cs.meta similarity index 100% rename from 302/Assets/Scripts/SpecificAnomalyManager/Anomaly4Controller.cs.meta rename to 302/Assets/Scripts/SpecificAnomalyManager/Anomaly04Controller.cs.meta diff --git a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly5Manager.cs b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly05Controller.cs similarity index 85% rename from 302/Assets/Scripts/SpecificAnomalyManager/Anomaly5Manager.cs rename to 302/Assets/Scripts/SpecificAnomalyManager/Anomaly05Controller.cs index 445110d..1829f44 100644 --- a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly5Manager.cs +++ b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly05Controller.cs @@ -2,16 +2,18 @@ using System.Collections.Generic; using UnityEngine; -public class Anomaly5Manager : MonoBehaviour +public class Anomaly05Controller : AbstractAnomalyComposite { + public override string Name { get; } = "Anomaly05Controller"; [SerializeField] private float moveDistance = 5f; [SerializeField] private Vector3 spawnPosition; [SerializeField] private GameObject sideGirlPrefab; [SerializeField] private AudioSource audioSource; private GameObject sideGirl; - void Start() + protected override bool Awake_() { + bool res = base.Awake_(); sideGirl = GameObject.FindGameObjectWithTag("sideGirl"); if(sideGirl != null) { @@ -26,6 +28,7 @@ void Start() } StartCoroutine(PlayMusicAfterDelay()); + return res; } IEnumerator PlayMusicAfterDelay() diff --git a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly5Manager.cs.meta b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly05Controller.cs.meta similarity index 100% rename from 302/Assets/Scripts/SpecificAnomalyManager/Anomaly5Manager.cs.meta rename to 302/Assets/Scripts/SpecificAnomalyManager/Anomaly05Controller.cs.meta diff --git a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly7Manager.cs b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly07Controller.cs similarity index 93% rename from 302/Assets/Scripts/SpecificAnomalyManager/Anomaly7Manager.cs rename to 302/Assets/Scripts/SpecificAnomalyManager/Anomaly07Controller.cs index f70de12..b45fbdb 100644 --- a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly7Manager.cs +++ b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly07Controller.cs @@ -1,6 +1,6 @@ using UnityEngine; -public class Anomaly7Manager : MonoBehaviour +public class Anomaly07Controller : MonoBehaviour { [Header("Russian Roulette Settings")] [SerializeField] private GameObject gunPrefab; diff --git a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly7Manager.cs.meta b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly07Controller.cs.meta similarity index 100% rename from 302/Assets/Scripts/SpecificAnomalyManager/Anomaly7Manager.cs.meta rename to 302/Assets/Scripts/SpecificAnomalyManager/Anomaly07Controller.cs.meta diff --git a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly9Manager.cs b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly09Controller.cs similarity index 99% rename from 302/Assets/Scripts/SpecificAnomalyManager/Anomaly9Manager.cs rename to 302/Assets/Scripts/SpecificAnomalyManager/Anomaly09Controller.cs index 8f3f53a..143c4d4 100644 --- a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly9Manager.cs +++ b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly09Controller.cs @@ -2,7 +2,7 @@ using System.Collections; using System.Collections.Generic; -public class Anomaly9Manager : MonoBehaviour +public class Anomaly09Controller : MonoBehaviour { [Header("Anomaly Settings")] public float anomalyDelay = 15f; diff --git a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly9Manager.cs.meta b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly09Controller.cs.meta similarity index 100% rename from 302/Assets/Scripts/SpecificAnomalyManager/Anomaly9Manager.cs.meta rename to 302/Assets/Scripts/SpecificAnomalyManager/Anomaly09Controller.cs.meta diff --git a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly14Manager.cs b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly14Controller.cs similarity index 97% rename from 302/Assets/Scripts/SpecificAnomalyManager/Anomaly14Manager.cs rename to 302/Assets/Scripts/SpecificAnomalyManager/Anomaly14Controller.cs index 3dc6de4..209c1e6 100644 --- a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly14Manager.cs +++ b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly14Controller.cs @@ -4,7 +4,7 @@ using UnityEngine; -public class Anomaly14Manager : MonoBehaviour +public class Anomaly14Controller : MonoBehaviour { public GameObject SweaterSitGirlPrefab; public GameObject DifferentPrefab; // 다른 종류의 프리팹 diff --git a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly14Manager.cs.meta b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly14Controller.cs.meta similarity index 100% rename from 302/Assets/Scripts/SpecificAnomalyManager/Anomaly14Manager.cs.meta rename to 302/Assets/Scripts/SpecificAnomalyManager/Anomaly14Controller.cs.meta diff --git a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly25Manager.cs b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly25Controller.cs similarity index 97% rename from 302/Assets/Scripts/SpecificAnomalyManager/Anomaly25Manager.cs rename to 302/Assets/Scripts/SpecificAnomalyManager/Anomaly25Controller.cs index 91dfc15..593aa84 100644 --- a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly25Manager.cs +++ b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly25Controller.cs @@ -2,7 +2,7 @@ using System.Collections.Generic; using UnityEngine; -public class Anomaly25Manager : MonoBehaviour +public class Anomaly25Controller : MonoBehaviour { public AudioSource audioSource; // Inspector에서 할당 diff --git a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly25Manager.cs.meta b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly25Controller.cs.meta similarity index 100% rename from 302/Assets/Scripts/SpecificAnomalyManager/Anomaly25Manager.cs.meta rename to 302/Assets/Scripts/SpecificAnomalyManager/Anomaly25Controller.cs.meta diff --git a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly26Manager.cs b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly26Controller.cs similarity index 98% rename from 302/Assets/Scripts/SpecificAnomalyManager/Anomaly26Manager.cs rename to 302/Assets/Scripts/SpecificAnomalyManager/Anomaly26Controller.cs index 655575a..94d2300 100644 --- a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly26Manager.cs +++ b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly26Controller.cs @@ -2,7 +2,7 @@ using System.Collections; using System.Collections.Generic; -public class Anomaly26Manager : MonoBehaviour +public class Anomaly26Controller : MonoBehaviour { [Header("Fire Settings")] [SerializeField] private GameObject firePrefab; diff --git a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly26Manager.cs.meta b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly26Controller.cs.meta similarity index 100% rename from 302/Assets/Scripts/SpecificAnomalyManager/Anomaly26Manager.cs.meta rename to 302/Assets/Scripts/SpecificAnomalyManager/Anomaly26Controller.cs.meta