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// Start is called before the first frame update + /************* + * constants * + *************/ + + private const string NAME = "Anomaly6Manager"; + + /********** + * fields * + **********/ + + // 오브젝트의 이름 + public string nameGameManager; + + // 프리팹 + public GameObject prefabCake; + + // 게임 메니저 + private GameManager _manager; + + /********************** + * overridden methods * + **********************/ + + // Start is called on the frame when a script is enabled just + // before any of the Update methods are called the first time. void Start() { - + if (!InitFields()) { + return; + } + + if (!SetAnomaly()) { + return; + } + } + + /*************** + * new methods * + ***************/ + + // 상호작용 성공 시 처리 메서드 + public void InteractionSuccess() + { + _manager.SetStageClear(); + + if (!ResetAnomaly()) { + return; + } + } + + // Private fields를 초기화하는 메서드 + private bool InitFields() + { + bool res = true; + + // `_manager` 초기화 + _manager = GameObject.Find(nameGameManager).GetComponent(); + if (_manager != null) { + Debug.Log($"[{NAME}] Find `_manager` successfully."); + } else { + Debug.LogWarning($"[{NAME}] Cannot find `_manager`."); + res = false; + } + + return res; + } + + // 이상현상을 시작하는 메서드 + private bool SetAnomaly() + { + bool res = true; + + // 케이크 + if (prefabCake != null) { + Instantiate(prefabCake).GetComponent().Manager = this; + Debug.Log($"[{NAME}] Instantiate `prefabCake` successfully."); + } else { + Debug.LogWarning($"[{NAME}] Cannot find `prefabCake`."); + res = false; + } + + if (res) { + Debug.Log($"[{NAME}] Anomaly is set."); + } + + return res; } - // Update is called once per frame - void Update() + // 이상현상을 초기화하는 메서드 + private bool ResetAnomaly() { - + return true; } } diff --git a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly6_Cake.cs b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly6_Cake.cs new file mode 100644 index 0000000..e0df666 --- /dev/null +++ b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly6_Cake.cs @@ -0,0 +1,127 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Anomaly6_Cake : InteractableObject +{ + /************* + * constants * + *************/ + + private const string NAME = "Anomaly6_Cake"; + + /********** + * fields * + **********/ + + // 오브젝트의 이름 + public string nameCamera; + + // 수치 + public float duration; + + // 오브젝트 + private GameObject _objectCamera; + + // 상호작용 전인지 여부 + private bool _beforeInteraction; + + /************** + * properties * + **************/ + + public Anomaly6Manager Manager { get; set; } + + /********************** + * overridden methods * + **********************/ + + // Start is called on the frame when a script is enabled just + // before any of the Update methods are called the first time. + void Start() + { + if (!InitFields()) { + return; + } + } + + // Update is called every frame, if the MonoBehaviour is enabled. + void Update() + { + if (_beforeInteraction) { + UpdateCanInteract(); + } + } + + // 상호작용 시 실행될 메서드 + public override void OnInteract() + { + base.OnInteract(); + + if (Manager != null) { + Debug.Log($"[{NAME}] Call `Anomaly6Manager.InteractionSuccess`"); + Manager.InteractionSuccess(); + + StartCoroutine(FadeAsync(duration)); + } else { + Debug.LogWarning($"[{NAME}] `Manager` is not set."); + } + } + + /*************** + * new methods * + ***************/ + + // Private fields를 초기화하는 메서드 + private bool InitFields() + { + bool res = true; + + // `_objectCamera` 초기화 + _objectCamera = GameObject.Find(nameCamera); + if (_objectCamera != null) { + Debug.Log($"[{NAME}] Find `_objectCamera` successfully."); + } else { + Debug.LogWarning($"[{NAME}] Cannot find `_objectCamera`."); + res = false; + } + + return res; + } + + // `canInteract`를 갱신하는 메서드 + private void UpdateCanInteract() + { + float distance = (_objectCamera.transform.position - transform.position).magnitude; + + canInteract = distance <= interactionRange; + } + + // 소멸 메서드 + private IEnumerator FadeAsync(float duration) + { + Renderer[] renderers = gameObject.GetComponentsInChildren(); + float timeStart = Time.time; + float time; + float alpha; + + yield return null; + + while ((time = Time.time - timeStart) < duration) { + alpha = 1.0f - time / duration; + + foreach (Renderer renderer in renderers) { + foreach (Material material in renderer.materials) { + Color color = material.color; + + color.a = alpha; + material.color = color; + } + } + + yield return null; + } + + Destroy(gameObject); + } +} diff --git a/302/Assets/Scripts/SpecificAnomalyManager/Anomaly6_Cake.cs.meta b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly6_Cake.cs.meta new file mode 100644 index 0000000..506381d --- /dev/null +++ b/302/Assets/Scripts/SpecificAnomalyManager/Anomaly6_Cake.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ea3e75052d956814095a954bc86ac6c8 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: