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//initPlayerLocal.sqf if (player getVariable ["16AA_AirCommandChannel", false]) then { l6AA_AirCommandChannelID radioChannelAdd [player]; [{setCurrentChannel (l6AA_AirCommandChannelID + 5);},nil,3] call CBA_fnc_waitAndExecute; addMissionEventHandler ["MapSingleClick", { params ["_units", "_pos", "_alt", "_shift"]; setCurrentChannel (l6AA_AirCommandChannelID + 5); }]; }; //restore access to AirCommand Channel _player addMPEventHandler ["MPRespawn", { params ["_unit", "_corpse"]; if (player getVariable ["16AA_AirCommandChannel", false]) then { l6AA_AirCommandChannelID radioChannelAdd [player]; setCurrentChannel (l6AA_AirCommandChannelID + 5); }; }];
//initServer.sqf l6AA_AirCommandChannelID = radioChannelCreate [[0.3, 0.3, 0.5, 1], "Air Command", "%UNIT_NAME", [], true]; publicVariable "l6AA_AirCommandChannelID";
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