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scheduler.go
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scheduler.go
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//go:generate mockgen -destination=mocks/scheduler.go -package=gocronmocks . Scheduler
package gocron
import (
"context"
"reflect"
"runtime"
"time"
"github.com/google/uuid"
"github.com/jonboulle/clockwork"
"golang.org/x/exp/slices"
)
var _ Scheduler = (*scheduler)(nil)
// Scheduler defines the interface for the Scheduler.
type Scheduler interface {
// Jobs returns all the jobs currently in the scheduler.
Jobs() []Job
// NewJob creates a new job in the Scheduler. The job is scheduled per the provided
// definition when the Scheduler is started. If the Scheduler is already running
// the job will be scheduled when the Scheduler is started.
NewJob(JobDefinition, Task, ...JobOption) (Job, error)
// RemoveByTags removes all jobs that have at least one of the provided tags.
RemoveByTags(...string)
// RemoveJob removes the job with the provided id.
RemoveJob(uuid.UUID) error
// Shutdown should be called when you no longer need
// the Scheduler or Job's as the Scheduler cannot
// be restarted after calling Shutdown. This is similar
// to a Close or Cleanup method and is often deferred after
// starting the scheduler.
Shutdown() error
// Start begins scheduling jobs for execution based
// on each job's definition. Job's added to an already
// running scheduler will be scheduled immediately based
// on definition. Start is non-blocking.
Start()
// StopJobs stops the execution of all jobs in the scheduler.
// This can be useful in situations where jobs need to be
// paused globally and then restarted with Start().
StopJobs() error
// Update replaces the existing Job's JobDefinition with the provided
// JobDefinition. The Job's Job.ID() remains the same.
Update(uuid.UUID, JobDefinition, Task, ...JobOption) (Job, error)
// JobsWaitingInQueue number of jobs waiting in Queue in case of LimitModeWait
// In case of LimitModeReschedule or no limit it will be always zero
JobsWaitingInQueue() int
}
// -----------------------------------------------
// -----------------------------------------------
// ----------------- Scheduler -------------------
// -----------------------------------------------
// -----------------------------------------------
type scheduler struct {
shutdownCtx context.Context
shutdownCancel context.CancelFunc
exec executor
jobs map[uuid.UUID]internalJob
location *time.Location
clock clockwork.Clock
started bool
globalJobOptions []JobOption
logger Logger
startCh chan struct{}
startedCh chan struct{}
stopCh chan struct{}
stopErrCh chan error
allJobsOutRequest chan allJobsOutRequest
jobOutRequestCh chan jobOutRequest
runJobRequestCh chan runJobRequest
newJobCh chan newJobIn
removeJobCh chan uuid.UUID
removeJobsByTagsCh chan []string
}
type newJobIn struct {
ctx context.Context
cancel context.CancelFunc
job internalJob
}
type jobOutRequest struct {
id uuid.UUID
outChan chan internalJob
}
type runJobRequest struct {
id uuid.UUID
outChan chan error
}
type allJobsOutRequest struct {
outChan chan []Job
}
// NewScheduler creates a new Scheduler instance.
// The Scheduler is not started until Start() is called.
//
// NewJob will add jobs to the Scheduler, but they will not
// be scheduled until Start() is called.
func NewScheduler(options ...SchedulerOption) (Scheduler, error) {
schCtx, cancel := context.WithCancel(context.Background())
exec := executor{
stopCh: make(chan struct{}),
stopTimeout: time.Second * 10,
singletonRunners: nil,
logger: &noOpLogger{},
jobsIn: make(chan jobIn),
jobsOutForRescheduling: make(chan uuid.UUID),
jobsOutCompleted: make(chan uuid.UUID),
jobOutRequest: make(chan jobOutRequest, 1000),
done: make(chan error),
}
s := &scheduler{
shutdownCtx: schCtx,
shutdownCancel: cancel,
exec: exec,
jobs: make(map[uuid.UUID]internalJob),
location: time.Local,
clock: clockwork.NewRealClock(),
logger: &noOpLogger{},
newJobCh: make(chan newJobIn),
removeJobCh: make(chan uuid.UUID),
removeJobsByTagsCh: make(chan []string),
startCh: make(chan struct{}),
startedCh: make(chan struct{}),
stopCh: make(chan struct{}),
stopErrCh: make(chan error, 1),
jobOutRequestCh: make(chan jobOutRequest),
runJobRequestCh: make(chan runJobRequest),
allJobsOutRequest: make(chan allJobsOutRequest),
}
for _, option := range options {
err := option(s)
if err != nil {
return nil, err
}
}
go func() {
s.logger.Info("gocron: new scheduler created")
for {
select {
case id := <-s.exec.jobsOutForRescheduling:
s.selectExecJobsOutForRescheduling(id)
case id := <-s.exec.jobsOutCompleted:
s.selectExecJobsOutCompleted(id)
case in := <-s.newJobCh:
s.selectNewJob(in)
case id := <-s.removeJobCh:
s.selectRemoveJob(id)
case tags := <-s.removeJobsByTagsCh:
s.selectRemoveJobsByTags(tags)
case out := <-s.exec.jobOutRequest:
s.selectJobOutRequest(out)
case out := <-s.jobOutRequestCh:
s.selectJobOutRequest(out)
case out := <-s.allJobsOutRequest:
s.selectAllJobsOutRequest(out)
case run := <-s.runJobRequestCh:
s.selectRunJobRequest(run)
case <-s.startCh:
s.selectStart()
case <-s.stopCh:
s.stopScheduler()
case <-s.shutdownCtx.Done():
s.stopScheduler()
return
}
}
}()
return s, nil
}
// -----------------------------------------------
// -----------------------------------------------
// --------- Scheduler Channel Methods -----------
// -----------------------------------------------
// -----------------------------------------------
// The scheduler's channel functions are broken out here
// to allow prioritizing within the select blocks. The idea
// being that we want to make sure that scheduling tasks
// are not blocked by requests from the caller for information
// about jobs.
func (s *scheduler) stopScheduler() {
s.logger.Debug("gocron: stopping scheduler")
if s.started {
s.exec.stopCh <- struct{}{}
}
for _, j := range s.jobs {
j.stop()
}
for id, j := range s.jobs {
<-j.ctx.Done()
j.ctx, j.cancel = context.WithCancel(s.shutdownCtx)
s.jobs[id] = j
}
var err error
if s.started {
select {
case err = <-s.exec.done:
case <-time.After(s.exec.stopTimeout + 1*time.Second):
err = ErrStopExecutorTimedOut
}
}
s.stopErrCh <- err
s.started = false
s.logger.Debug("gocron: scheduler stopped")
}
func (s *scheduler) selectAllJobsOutRequest(out allJobsOutRequest) {
outJobs := make([]Job, len(s.jobs))
var counter int
for _, j := range s.jobs {
outJobs[counter] = s.jobFromInternalJob(j)
counter++
}
slices.SortFunc(outJobs, func(a, b Job) int {
aID, bID := a.ID().String(), b.ID().String()
switch {
case aID < bID:
return -1
case aID > bID:
return 1
default:
return 0
}
})
select {
case <-s.shutdownCtx.Done():
case out.outChan <- outJobs:
}
}
func (s *scheduler) selectRunJobRequest(run runJobRequest) {
j, ok := s.jobs[run.id]
if !ok {
select {
case run.outChan <- ErrJobNotFound:
default:
}
}
select {
case <-s.shutdownCtx.Done():
select {
case run.outChan <- ErrJobRunNowFailed:
default:
}
case s.exec.jobsIn <- jobIn{
id: j.id,
shouldSendOut: false,
}:
select {
case run.outChan <- nil:
default:
}
}
}
func (s *scheduler) selectRemoveJob(id uuid.UUID) {
j, ok := s.jobs[id]
if !ok {
return
}
j.stop()
delete(s.jobs, id)
}
// Jobs coming back from the executor to the scheduler that
// need to evaluated for rescheduling.
func (s *scheduler) selectExecJobsOutForRescheduling(id uuid.UUID) {
j, ok := s.jobs[id]
if !ok {
// the job was removed while it was running, and
// so we don't need to reschedule it.
return
}
var scheduleFrom time.Time
if len(j.nextScheduled) > 0 {
// always grab the last element in the slice as that is the furthest
// out in the future and the time from which we want to calculate
// the subsequent next run time.
slices.SortStableFunc(j.nextScheduled, func(a, b time.Time) int {
return a.Compare(b)
})
scheduleFrom = j.nextScheduled[len(j.nextScheduled)-1]
}
next := j.next(scheduleFrom)
if next.IsZero() {
// the job's next function will return zero for OneTime jobs.
// since they are one time only, they do not need rescheduling.
return
}
if next.Before(s.now()) {
// in some cases the next run time can be in the past, for example:
// - the time on the machine was incorrect and has been synced with ntp
// - the machine went to sleep, and woke up some time later
// in those cases, we want to increment to the next run in the future
// and schedule the job for that time.
for next.Before(s.now()) {
next = j.next(next)
}
}
j.nextScheduled = append(j.nextScheduled, next)
j.timer = s.clock.AfterFunc(next.Sub(s.now()), func() {
// set the actual timer on the job here and listen for
// shut down events so that the job doesn't attempt to
// run if the scheduler has been shutdown.
select {
case <-s.shutdownCtx.Done():
return
case s.exec.jobsIn <- jobIn{
id: j.id,
shouldSendOut: true,
}:
}
})
// update the job with its new next and last run times and timer.
s.jobs[id] = j
}
func (s *scheduler) selectExecJobsOutCompleted(id uuid.UUID) {
j, ok := s.jobs[id]
if !ok {
return
}
// if the job has more than one nextScheduled time,
// we need to remove any that are in the past.
if len(j.nextScheduled) > 1 {
var newNextScheduled []time.Time
for _, t := range j.nextScheduled {
if t.Before(s.now()) {
continue
}
newNextScheduled = append(newNextScheduled, t)
}
j.nextScheduled = newNextScheduled
}
// if the job has a limited number of runs set, we need to
// check how many runs have occurred and stop running this
// job if it has reached the limit.
if j.limitRunsTo != nil {
j.limitRunsTo.runCount = j.limitRunsTo.runCount + 1
if j.limitRunsTo.runCount == j.limitRunsTo.limit {
go func() {
select {
case <-s.shutdownCtx.Done():
return
case s.removeJobCh <- id:
}
}()
return
}
}
j.lastRun = s.now()
s.jobs[id] = j
}
func (s *scheduler) selectJobOutRequest(out jobOutRequest) {
if j, ok := s.jobs[out.id]; ok {
select {
case out.outChan <- j:
case <-s.shutdownCtx.Done():
}
}
close(out.outChan)
}
func (s *scheduler) selectNewJob(in newJobIn) {
j := in.job
if s.started {
next := j.startTime
if j.startImmediately {
next = s.now()
select {
case <-s.shutdownCtx.Done():
case s.exec.jobsIn <- jobIn{
id: j.id,
shouldSendOut: true,
}:
}
} else {
if next.IsZero() {
next = j.next(s.now())
}
id := j.id
j.timer = s.clock.AfterFunc(next.Sub(s.now()), func() {
select {
case <-s.shutdownCtx.Done():
case s.exec.jobsIn <- jobIn{
id: id,
shouldSendOut: true,
}:
}
})
}
j.nextScheduled = append(j.nextScheduled, next)
}
s.jobs[j.id] = j
in.cancel()
}
func (s *scheduler) selectRemoveJobsByTags(tags []string) {
for _, j := range s.jobs {
for _, tag := range tags {
if slices.Contains(j.tags, tag) {
j.stop()
delete(s.jobs, j.id)
break
}
}
}
}
func (s *scheduler) selectStart() {
s.logger.Debug("gocron: scheduler starting")
go s.exec.start()
s.started = true
for id, j := range s.jobs {
next := j.startTime
if j.startImmediately {
next = s.now()
select {
case <-s.shutdownCtx.Done():
case s.exec.jobsIn <- jobIn{
id: id,
shouldSendOut: true,
}:
}
} else {
if next.IsZero() {
next = j.next(s.now())
}
jobID := id
j.timer = s.clock.AfterFunc(next.Sub(s.now()), func() {
select {
case <-s.shutdownCtx.Done():
case s.exec.jobsIn <- jobIn{
id: jobID,
shouldSendOut: true,
}:
}
})
}
j.nextScheduled = append(j.nextScheduled, next)
s.jobs[id] = j
}
select {
case <-s.shutdownCtx.Done():
case s.startedCh <- struct{}{}:
s.logger.Info("gocron: scheduler started")
}
}
// -----------------------------------------------
// -----------------------------------------------
// ------------- Scheduler Methods ---------------
// -----------------------------------------------
// -----------------------------------------------
func (s *scheduler) now() time.Time {
return s.clock.Now().In(s.location)
}
func (s *scheduler) jobFromInternalJob(in internalJob) job {
return job{
in.id,
in.name,
slices.Clone(in.tags),
s.jobOutRequestCh,
s.runJobRequestCh,
}
}
func (s *scheduler) Jobs() []Job {
outChan := make(chan []Job)
select {
case <-s.shutdownCtx.Done():
case s.allJobsOutRequest <- allJobsOutRequest{outChan: outChan}:
}
var jobs []Job
select {
case <-s.shutdownCtx.Done():
case jobs = <-outChan:
}
return jobs
}
func (s *scheduler) NewJob(jobDefinition JobDefinition, task Task, options ...JobOption) (Job, error) {
return s.addOrUpdateJob(uuid.Nil, jobDefinition, task, options)
}
func (s *scheduler) addOrUpdateJob(id uuid.UUID, definition JobDefinition, taskWrapper Task, options []JobOption) (Job, error) {
j := internalJob{}
if id == uuid.Nil {
j.id = uuid.New()
} else {
currentJob := requestJobCtx(s.shutdownCtx, id, s.jobOutRequestCh)
if currentJob != nil && currentJob.id != uuid.Nil {
select {
case <-s.shutdownCtx.Done():
return nil, nil
case s.removeJobCh <- id:
<-currentJob.ctx.Done()
}
}
j.id = id
}
j.ctx, j.cancel = context.WithCancel(s.shutdownCtx)
if taskWrapper == nil {
return nil, ErrNewJobTaskNil
}
tsk := taskWrapper()
taskFunc := reflect.ValueOf(tsk.function)
for taskFunc.Kind() == reflect.Ptr {
taskFunc = taskFunc.Elem()
}
if taskFunc.Kind() != reflect.Func {
return nil, ErrNewJobTaskNotFunc
}
expectedParameterLength := taskFunc.Type().NumIn()
if len(tsk.parameters) != expectedParameterLength {
return nil, ErrNewJobWrongNumberOfParameters
}
for i := 0; i < expectedParameterLength; i++ {
t1 := reflect.TypeOf(tsk.parameters[i]).Kind()
if t1 == reflect.Interface || t1 == reflect.Pointer {
t1 = reflect.TypeOf(tsk.parameters[i]).Elem().Kind()
}
t2 := reflect.New(taskFunc.Type().In(i)).Elem().Kind()
if t2 == reflect.Interface || t2 == reflect.Pointer {
t2 = reflect.Indirect(reflect.ValueOf(taskFunc.Type().In(i))).Kind()
}
if t1 != t2 {
return nil, ErrNewJobWrongTypeOfParameters
}
}
j.name = runtime.FuncForPC(taskFunc.Pointer()).Name()
j.function = tsk.function
j.parameters = tsk.parameters
// apply global job options
for _, option := range s.globalJobOptions {
if err := option(&j); err != nil {
return nil, err
}
}
// apply job specific options, which take precedence
for _, option := range options {
if err := option(&j); err != nil {
return nil, err
}
}
if err := definition.setup(&j, s.location); err != nil {
return nil, err
}
newJobCtx, newJobCancel := context.WithCancel(context.Background())
select {
case <-s.shutdownCtx.Done():
case s.newJobCh <- newJobIn{
ctx: newJobCtx,
cancel: newJobCancel,
job: j,
}:
}
select {
case <-newJobCtx.Done():
case <-s.shutdownCtx.Done():
}
return &job{
id: j.id,
name: j.name,
tags: slices.Clone(j.tags),
jobOutRequest: s.jobOutRequestCh,
runJobRequest: s.runJobRequestCh,
}, nil
}
func (s *scheduler) RemoveByTags(tags ...string) {
select {
case <-s.shutdownCtx.Done():
case s.removeJobsByTagsCh <- tags:
}
}
func (s *scheduler) RemoveJob(id uuid.UUID) error {
j := requestJobCtx(s.shutdownCtx, id, s.jobOutRequestCh)
if j == nil || j.id == uuid.Nil {
return ErrJobNotFound
}
select {
case <-s.shutdownCtx.Done():
case s.removeJobCh <- id:
}
return nil
}
func (s *scheduler) Start() {
select {
case <-s.shutdownCtx.Done():
case s.startCh <- struct{}{}:
<-s.startedCh
}
}
func (s *scheduler) StopJobs() error {
select {
case <-s.shutdownCtx.Done():
return nil
case s.stopCh <- struct{}{}:
}
select {
case err := <-s.stopErrCh:
return err
case <-time.After(s.exec.stopTimeout + 2*time.Second):
return ErrStopSchedulerTimedOut
}
}
func (s *scheduler) Shutdown() error {
s.shutdownCancel()
select {
case err := <-s.stopErrCh:
return err
case <-time.After(s.exec.stopTimeout + 2*time.Second):
return ErrStopSchedulerTimedOut
}
}
func (s *scheduler) Update(id uuid.UUID, jobDefinition JobDefinition, task Task, options ...JobOption) (Job, error) {
return s.addOrUpdateJob(id, jobDefinition, task, options)
}
func (s *scheduler) JobsWaitingInQueue() int {
if s.exec.limitMode != nil && s.exec.limitMode.mode == LimitModeWait {
return len(s.exec.limitMode.in)
}
return 0
}
// -----------------------------------------------
// -----------------------------------------------
// ------------- Scheduler Options ---------------
// -----------------------------------------------
// -----------------------------------------------
// SchedulerOption defines the function for setting
// options on the Scheduler.
type SchedulerOption func(*scheduler) error
// WithClock sets the clock used by the Scheduler
// to the clock provided. See https://github.com/jonboulle/clockwork
func WithClock(clock clockwork.Clock) SchedulerOption {
return func(s *scheduler) error {
if clock == nil {
return ErrWithClockNil
}
s.clock = clock
return nil
}
}
// WithDistributedElector sets the elector to be used by multiple
// Scheduler instances to determine who should be the leader.
// Only the leader runs jobs, while non-leaders wait and continue
// to check if a new leader has been elected.
func WithDistributedElector(elector Elector) SchedulerOption {
return func(s *scheduler) error {
if elector == nil {
return ErrWithDistributedElectorNil
}
s.exec.elector = elector
return nil
}
}
// WithDistributedLocker sets the locker to be used by multiple
// Scheduler instances to ensure that only one instance of each
// job is run.
func WithDistributedLocker(locker Locker) SchedulerOption {
return func(s *scheduler) error {
if locker == nil {
return ErrWithDistributedLockerNil
}
s.exec.locker = locker
return nil
}
}
// WithGlobalJobOptions sets JobOption's that will be applied to
// all jobs added to the scheduler. JobOption's set on the job
// itself will override if the same JobOption is set globally.
func WithGlobalJobOptions(jobOptions ...JobOption) SchedulerOption {
return func(s *scheduler) error {
s.globalJobOptions = jobOptions
return nil
}
}
// LimitMode defines the modes used for handling jobs that reach
// the limit provided in WithLimitConcurrentJobs
type LimitMode int
const (
// LimitModeReschedule causes jobs reaching the limit set in
// WithLimitConcurrentJobs or WithSingletonMode to be skipped
// and rescheduled for the next run time rather than being
// queued up to wait.
LimitModeReschedule = 1
// LimitModeWait causes jobs reaching the limit set in
// WithLimitConcurrentJobs or WithSingletonMode to wait
// in a queue until a slot becomes available to run.
//
// Note: this mode can produce unpredictable results as
// job execution order isn't guaranteed. For example, a job that
// executes frequently may pile up in the wait queue and be executed
// many times back to back when the queue opens.
//
// Warning: do not use this mode if your jobs will continue to stack
// up beyond the ability of the limit workers to keep up. An example of
// what NOT to do:
//
// s, _ := gocron.NewScheduler(gocron.WithLimitConcurrentJobs)
// s.NewJob(
// gocron.DurationJob(
// time.Second,
// Task{
// Function: func() {
// time.Sleep(10 * time.Second)
// },
// },
// ),
// )
LimitModeWait = 2
)
// WithLimitConcurrentJobs sets the limit and mode to be used by the
// Scheduler for limiting the number of jobs that may be running at
// a given time.
func WithLimitConcurrentJobs(limit uint, mode LimitMode) SchedulerOption {
return func(s *scheduler) error {
if limit == 0 {
return ErrWithLimitConcurrentJobsZero
}
s.exec.limitMode = &limitModeConfig{
mode: mode,
limit: limit,
in: make(chan jobIn, 1000),
singletonJobs: make(map[uuid.UUID]struct{}),
}
if mode == LimitModeReschedule {
s.exec.limitMode.rescheduleLimiter = make(chan struct{}, limit)
}
return nil
}
}
// WithLocation sets the location (i.e. timezone) that the scheduler
// should operate within. In many systems time.Local is UTC.
// Default: time.Local
func WithLocation(location *time.Location) SchedulerOption {
return func(s *scheduler) error {
if location == nil {
return ErrWithLocationNil
}
s.location = location
return nil
}
}
// WithLogger sets the logger to be used by the Scheduler.
func WithLogger(logger Logger) SchedulerOption {
return func(s *scheduler) error {
if logger == nil {
return ErrWithLoggerNil
}
s.logger = logger
s.exec.logger = logger
return nil
}
}
// WithStopTimeout sets the amount of time the Scheduler should
// wait gracefully for jobs to complete before returning when
// StopJobs() or Shutdown() are called.
// Default: 10 * time.Second
func WithStopTimeout(timeout time.Duration) SchedulerOption {
return func(s *scheduler) error {
if timeout <= 0 {
return ErrWithStopTimeoutZeroOrNegative
}
s.exec.stopTimeout = timeout
return nil
}
}
// WithMonitor sets the metrics provider to be used by the Scheduler.
func WithMonitor(monitor Monitor) SchedulerOption {
return func(s *scheduler) error {
if monitor == nil {
return ErrWithMonitorNil
}
s.exec.monitor = monitor
return nil
}
}