-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathmain.ts
68 lines (55 loc) · 1.7 KB
/
main.ts
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
const { app, BrowserWindow, Menu } = require('electron')
function createWindow () {
// Create the browser window.
const win = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
nodeIntegration: true
}
})
// and load the index.html of the app.
win.loadFile('board.html')
const appMenuBar = [
{
label: 'Action',
submenu: [
{label: 'Draw', click() {
win.webContents.send('DRAW', 'Draw');
}},
{label: 'Resign',click() {
win.webContents.send('RESIGN', 'Resign');
}},
{label: 'New Game', click() {
win.webContents.send('NEW-GAME', 'New Game');
}}
]
}
]
const menu = Menu.buildFromTemplate(appMenuBar)
Menu.setApplicationMenu(menu)
// Open the DevTools.
win.webContents.openDevTools()
win.maximize()
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(createWindow)
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on('window-all-closed', () => {
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.